hao3613 发表于 2020-12-18 08:54:42

【SD】3DMO《使用 Substance Designer 构建雪景着色器》(中英双字)

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英文名:Learn to Build Snow Shaders with Substance Designer
教程共33集,总时长5小时13分,高清视频,有素材文件。
官方简介:https://www.udemy.com/course/3dm ... substance-designer/

\1 – Intro to the Basic Shader Setup\1 – 3dmotiveWinterShadersInSubstanceSource01.zip
\1 – Intro to the Basic Shader Setup\1 – 3dmotiveWinterShadersInSubstanceSource02.zip
\1 – Intro to the Basic Shader Setup\1 – 3dmotiveWinterShadersInSubstanceSource03.zip
\1 – Intro to the Basic Shader Setup\1 – Download Source Files Here.html
\1 – Intro to the Basic Shader Setup\2 – Intro.mp4
\1 – Intro to the Basic Shader Setup\3 – Snow References and Substance Tour.mp4
\1 – Intro to the Basic Shader Setup\4 – Creating the Base Soft Snow.mp4
\1 – Intro to the Basic Shader Setup\5 – Creating additional Snow Details.mp4
\1 – Intro to the Basic Shader Setup\6 – Creating the main Puffy Snow.mp4
\1 – Intro to the Basic Shader Setup\7 – Creating the Final Puffy Snow.mp4
\1 – Intro to the Basic Shader Setup\8 – Creating the Base Rough Snow.mp4
\1 – Intro to the Basic Shader Setup\9 – Creating the Final Rough Snow.mp4
\1 – Intro to the Basic Shader Setup\10 – Creating the Final Outputs.mp4
\1 – Intro to the Basic Shader Setup\11 – Testing in Unreal.mp4
\2 – Detailing and Refining the Shader\12 – Intro.mp4
\2 – Detailing and Refining the Shader\13 – Looking for References and Setup.mp4
\2 – Detailing and Refining the Shader\14 – Creating the Base Wave.mp4
\2 – Detailing and Refining the Shader\15 – Warping the Base Wave.mp4
\2 – Detailing and Refining the Shader\16 – Adding Noise to the Shape.mp4
\2 – Detailing and Refining the Shader\17 – Blending Noise together.mp4
\2 – Detailing and Refining the Shader\18 – Building the Assembly Road.mp4
\2 – Detailing and Refining the Shader\19 – Adding Detail to the Snow.mp4
\2 – Detailing and Refining the Shader\20 – Blending the Snowball Effect in.mp4
\2 – Detailing and Refining the Shader\21 – Creating the Snowflake.mp4
\2 – Detailing and Refining the Shader\22 – Adding Surface Detail and Blending.mp4
\2 – Detailing and Refining the Shader\23 – Finishing the Height map.mp4
\2 – Detailing and Refining the Shader\24 – Creating the Albedo.mp4
\2 – Detailing and Refining the Shader\25 – Exporting to Unreal.mp4
\3 – Setting up the Shader in Unreal\26 – Intro.mp4
\3 – Setting up the Shader in Unreal\27 – Merging Maps.mp4
\3 – Setting up the Shader in Unreal\28 – Setting up Unreal Engine.mp4
\3 – Setting up the Shader in Unreal\29 – Creating the Basic Shader.mp4
\3 – Setting up the Shader in Unreal\30 – Setting up the Base Color Input.mp4
\3 – Setting up the Shader in Unreal\31 – Connecting and commenting Shader Inputs.mp4
\3 – Setting up the Shader in Unreal\32 – Adding the Base Tesselation to the Shader.mp4
\3 – Setting up the Shader in Unreal\33 – Applying the Shader to the Landscape.mp4
\3 – Setting up the Shader in Unreal\34 – Adding some Basic Foliage.mp4
\3 – Setting up the Shader in Unreal\35 – Bonus Lecture Further Learning with 3dmotive.html
\1 – 基本着色器设置简介\1 – 3dmotiveWinterShadersInSubstanceSource01.zip
\1 – 基本着色器设置简介\1 – 3dmotiveWinterShadersInSubstanceSource02.zip
\1 – 基本着色器设置简介\1 – 3dmotiveWinterShadersInSubstanceSource03.zip
\1 – 基本着色器设置简介\1 – 在此处下载源文件.html
\1 – 基本着色器设置简介\2 – 简介.mp4
\1 – 基本着色器设置简介\3 – 雪地参考和物质导览.mp4
\1 – 基本着色器设置简介\4 – 创建基础柔和雪.mp4
\1 – 基本着色器设置简介\5 – 创建其他雪花细节.mp4
\1 – 基本着色器设置简介\6 – 创建主浮起雪.mp4
\1 – 基本着色器设置简介\7 – 创建最终的浮肿雪.mp4
\1 – 基本着色器设置简介\8 – 创建基本粗糙雪.mp4
\1 – 基本着色器设置简介\9 – 创建最终的粗糙雪.mp4
\1 – 基本着色器设置简介\10 – 创建最终输出.mp4
\1 – 基本着色器设置简介\11 – 虚幻测试.mp4
\2 – 细节和优化着色器\12 – 简介.mp4
\2 – 详图和优化着色器\13 – 查找参考和设置.mp4
\2 – 详图和优化着色器\14 – 创建基波.mp4
\2 – 细节化和细化着色器\15 – 翘曲基波.mp4
\2 – 对着色器进行细节处理和优化\16 – 向形状添加杂色.mp4
\2 – 对着色器进行细节处理和优化\17 – 将杂色混合在一起.mp4
\2 – 细节化和优化着色器\18 – 构建装配路.mp4
\2 – 细节化和细化着色器\19 – 向雪花添加细节.mp4
\2 – 细节和优化着色器\20 – 在.mp4中混合雪球效果
\2 – 详图和优化着色器\21 – 创建雪花.mp4
\2 – 细节化和优化着色器\22 – 添加表面细节和混合.mp4
\2 – 详图和优化着色器\23 – 完成高度贴图.mp4
\2 – 细节化和优化着色器\24 – 创建反照率.mp4
\2 – 细节和优化着色器\25 – 导出到虚幻.mp4
\3 – 在虚幻引擎中设置着色器\26 – 简介.mp4
\3 – 在虚幻引擎中设置着色器\27 – 合并贴图.mp4
\3 – 在虚幻引擎中设置着色器\28 – 设置虚幻引擎.mp4
\3 – 在虚幻引擎中设置着色器\29 – 创建基本着色器.mp4
\3 – 在虚幻引擎中设置着色器\30 – 设置基色输入.mp4
\3 – 在虚幻引擎中设置着色器\31 – 连接和注释着色器输入.mp4
\3 – 在虚幻引擎中设置着色器\32 – 将基本镶嵌添加到着色器.mp4
\3 – 在虚幻引擎中设置着色器\33 – 将着色器应用于风景.mp4
\3 – 在虚幻引擎中设置着色器\34 – 添加一些基本植物.mp4
\3 – 在虚幻引擎中设置着色器\35 – 使用 3dmotive 进行额外讲座进一步学习.html
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