youngkyu_Kim 发表于 2024-3-12 10:35:10

Unity water study

{:4_1402:} [翻译] : 上个星期,我在YouTube上看《原神》(Genshin Impact)的游戏视频时,看到了一些让我印象深刻的水系视觉特效。这激发了我为新项目学习类似效果的兴趣。因为这是我第一次不用流体模拟制作类似液体的特效,确实有些挑战,但我对最终的结果很满意。[视频=
本帖最后由 youngkyu_Kim 于 2022-7-9 17:49 编辑

Last week, I was watching Genshin-impact game-play clip from YouTube, and saw some water-based VFX that I was so impressed.
And, I got interested in making something similar for new study.
since it was my first time to make fluid-like VFX without using fluid simulation, it was a bit challenge, but I like how it came out.https://att.element3ds.com/data/attachment/upload_media/20220708/elbxj0uoxrcbrbc3.mp4?form=upload_media_6810


0anye0 发表于 2022-7-9 08:23:33

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xiabaiye 发表于 2022-8-18 10:40:15

好看

赤雨落 发表于 2023-7-4 10:43:05

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五月金牛丶Wcx 发表于 2023-6-6 15:26:07

上源文件,元素币花不完{:1_240:}

sjdaksjd 发表于 2024-3-28 10:47:55

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dwqdasdxzc 发表于 2023-7-24 15:04:17

放个源文件学习学习啊,元素币太多了

发表于 1970-1-1 08:00:00

megane 发表于 2024-6-6 11:47:10

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我没有过去 发表于 2025-4-3 10:35:40

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