Ranulf_Busby 发表于 2023-6-28 21:31:08

Planetside Arena - Nanite Systems heavy sniper rifle

{:4_1402:} [翻译] : 概念化、建模并为一款传奇狙击步枪及其附件添加了纹理。限制条件要求不得使用独特的纹理或烘焙贴图。所有细节都是通过权重法线、浮动贴花和可复用的细节映射地图(用于所有武器)实现的。我为Marmoset创建了一个自定义着色器,大致模拟了游戏着色器的设置,支持3个色调通道、第二个UV污渍叠加、第二个UV迷彩图案以及4个带掩码的细节法线贴图。
Concepted, modelled and textured a legendary sniper rifle with attachments.Limitations dictated that no unique textures or bakes were used.All detail achieved via weighted normals, floating decals and tiling detail maps ( created to be shared by all weapons ).I created a custom shader for Marmoset to reflect roughly how the game shader is setup, which allows3 tint channels / 2nd UV grime overlays / 2nd UV camo pattern and 4 masked detail normal maps.
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