发表于 1970-1-1 08:00:00

Wiktor_Ohman 发表于 2024-9-6 09:17:42

One-Texture Environment - Dayward Inc

{:4_1402:} [翻译] : 我想要尝试创建一个单纹理环境,并且深度优化所有内容。这是一个非常有教育意义的项目,让我对虚幻引擎有了更深的理解。它促使我思考如何优化之前的项目,以及未来项目的方向。
I wanted to try and create a One-Texture Environment, and really try and optimize everything. It was a very educational project, and I learned a lot about the Unreal Engine. It got me thinking about how I could have optimized previous projects and what I want to do with future projects.

https://pic.element3ds.com/thread_pid/11568853/0bd328353c46a39eeb6e2586bf62a0cb.jpg
https://pic.element3ds.com/thread_pid/11568853/bec15a5f00d9734e689fe24accf0ba80.jpg
https://pic.element3ds.com/thread_pid/11568853/59d51252acd204d1c965de0122439ca1.jpg
https://pic.element3ds.com/thread_pid/11568853/07c88a0c947fa61ded7881ed88a3edee.jpg
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