UE5 _ Ninety Days _ Magic Shop
{:4_1402:} [翻译] : 这是Quixel的_Ninety Days_项目中创建的一个环境,期间我们团队的每个艺术家都被要求在90天内尽可能多地完成不同的环境。YouTube 视频:我认为这是我为Ninety Days制作的所有场景中我最喜欢的——不是因为它最逼真或最漂亮,而是因为它的纯粹趣味性,以及所有动画和物品的性格,以及它讲述的故事。在此之前,我几乎没有做过任何动画,但通过这个项目,我觉得自己又提升了一个层次。所有动画都是使用Sequencer完成的。Ninety Days的一切都使用了Epic Games和Quixel生态系统,这意味着我们使用了Megascans、Metahumans、Sketchfab和Epic Marketplace。我要对与我一起工作的出色人们表示衷心的感谢:This is one of the Environments created for Quixel_s _Ninety Days_ project, during which each individual artist in our team was tasked with completing as many different environment as possible, all in a timespan of 90 days.
Youtube video: https://www.youtube.com/watch?v=ca2ME4Wy0eM
I think this scene is my favourite out of all the scenes I made for Ninety Days - not because it_s the most realistic of pretty out of them, but because of the sheer playfulness and how alive it feels thanks to all the animation and the character of the items, as well as the story it tells. Before this project I_d barely animated a thing, but coming out of the project I feel I_ve added another notch on my belt. Everything was animated using Sequencer
Everything for _Ninety Days_ was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahumans, Sketchfab and the Epic Marketplace.
A massively heartfelt thankyou to the amazing people I get to work alongside with: {:1_236:}
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