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As a Material Artist at Reply Game Studios, during the development of Soulstice I had the opportunity to work on Materials for all the Environments and Characters.This material in particular is a burnt wood, used for some areas that were on fire during some events. The goal of Soulstice overall texture structure is not to be totally realistic, but to have a specific style and look.Everything is made entirely with Substance Designer!A Very Big THANKS to Francesco Rosati, who taught me a lot and helped me become a better Material Artist!
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