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原创SD-材质-渲染 Operation Intercept _ Environment Art
发布于
2024-5-27
37106
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[翻译] : 《使命召唤:二战》- 多人游戏环境艺术家负责拦截环境级别。职责包括:布景、贴花融合、地形地理。图像:wpetrosky_WWII_DLC1_001 - 005 负责建筑物外墙和内部构造。使用现有模型和纹理进行布景和贴花融合。外部地面和世界地形由Mike Button制作。背景中的建筑由Gabe Cervantes和Raquel Garcia完成。图像:wpetrosky_WWII_DLC1_006 - 008 负责建筑物外墙和内部构造。使用现有模型和纹理进行布景和贴花融合。外部地面和世界地形仍由Mike Button负责,背景建筑则由Gabe Cervantes和Raquel Garcia负责。

Call of Duty: WWII - Intercept

Environment artist on the multiplayer level Intercept.
Responsibilities include: Set dressing, decal blending, terrain geo.
Images: wpetrosky_WWII_DLC1_001 - 005
Responsible for the construction of building exterior and interior. Set dressing and decal blending with existing models and textures.
Exterior ground and world terrain was done by Mike Button
Buildings in backgrounds done by Gabe Cervantes and Raquel Garcia
Images: wpetrosky_WWII_DLC1_006 - 008
Responsible for the construction of building exterior and Interior. Set dressing and decal blending with existing models and textures.
Exterior ground and world terrain was done by Mike Button
Buildings in backgrounds done by Gabe Cervantes and Raquel Garcia
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参与人数 3 元素币 +18 活跃度 +13
Artstation:https://www.artstation.com/wpetrosky

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刘涵  发表于 2024-5-28 21:25:57  
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感谢楼主
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