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原创SD-材质-渲染 Halo Infinite _ Old Mombasa
发布于
2024-6-28
32185
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[翻译] : 我最初在这个地图上与Sperasoft合作,担任表面开发的角色,主要关注如何从视觉呈现上提升地图,Mat Cerasoli也提供了额外的帮助。后来,Brittney Drew、Kim Kirchstein和Chiyo Lai接手了大部分工作,他们将地图的外观提升到了全新的层次。非常感谢Vadim Starodubov和他的Sperasoft团队出色的工作!职责:表面开发、初始材质设置和纹理(混凝土、铺路石等)地图负责人:团队成员:

I started off on this map by working with Sperasoft in a lookdev capacity, mainly focusing on how we could push the map forward from a surfacing perspective, with the additional help of Matt Cerasoli.  The map was later handed off to Brittney Drew, Kim Kirchstein and Chiyo Lai, who did the brunt of the work on this map and took the look to a whole other level.

Huge thank you to Vadim Starodubov and his team at Sperasoft for the job well done!
Responsibilities: Surfacing Look Development, Initial Material Setups and textures (concrete, pavers etc.)
Map Lead:
https://www.artstation.com/firn
level team:
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144_james-ritossa-343-ritossa-old-mombasa-04.jpg
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参与人数 3 元素币 +22 活跃度 +6
Artstation:https://www.artstation.com/jamesritossa3d

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fengyu123  发表于 2024-6-29 18:54:02  
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