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原创SD-材质-渲染 Endzone - A World Apart _ Release Trailer
发布于
2024-7-26
21024
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[翻译] : 完整发布预告片,由我和我的同事马库斯·波尔(Markus Pohl)、乔纳斯·阿尔布雷希特(Jonas Albrecht)和马蒂亚斯·格恩特鲁姆(Matthias Guntrum)为我们的后末日生存策略游戏 _Endzone - A World Apart_ 制作。由于我们是一个小团队,时间有限,所以几乎所有人都要负责所有工作。因此,我的任务包括:

- 水准建造/设计
- 物件创建、组装和放置
- 材质生成和着色
- 照明和粒子效果
- 草木和动画

预告片是在Unity中使用HDRP制作的,结合了自制工具、自制资产,以及Quixel Megascans的一些内容,还从多个市场购买了一些资产。我们还直接在引擎内捕捉了游戏中的游戏玩法场景,并在After Effects、Blender和Premiere中制作了特效、多个效果和后期处理。

如果你对游戏感兴趣,可以在这里找到:[游戏链接](未提供,因为这是文本格式的答复,无法插入网址)

Full Release Trailer me and my colleagues Markus Pohl, Jonas Albrecht and Matthias Guntrum created for our post-apocalyptic survial strategy game _Endzone - A World Apart_.

Since we were a small team with limited time scope, we pretty much all had to do everything. That_s why my tasks included:
- Level building/design
- Props creation, assembly and placement
- Material generation and shading
- Lighting and particle effects
- Foliage and animations
The trailer was made in Unity using the HDRP, combining selfmade tools, selfmade assets as well as Quixel Megascans and a few assets bought from several marketplaces. We also combined gameplay scenes directly captured in-engine from our game, as well as creating VFX, several effects and post-processing in After Effects, Blender and Premiere.
If you are interested about the game, you can find it here: https://store.steampowered.com/app/933820/Endzone__A_World_Apart/
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参与人数 3 元素币 +17 活跃度 +9
Artstation:https://www.artstation.com/kaikizzle

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