Hosting the weekly challenge on the FMA Discord Server helps me to stay creative and think about new workflows that I can present to our students. With the introduction of spline nodes a while ago, a lot of Materials and Generators I did before received new opportunities to be more versatile and non-destuctive. This patch generator makes use of a simple Input Mask and, also with the help of the new color table nodes, outputs an embroidery patch together with all necessary mask maps, such as Fuzz to render a convincing Fabric Material.
If you want to learn more about my process and participate in future challenges, be sure to join our Community here: