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[翻译] : 在这个教程中,我的目标是通过在Substance Painter中创建程序性有机材质来扩展我的技能。我是在看到Cino Lai的作品《Baby Zerg》后想到这个点子的。我没有使用任何参考、色板或概念,整个过程都是边做边摸索,所以在参数调整上可能会有些挣扎。此外,我还利用这种方法制作了25种智能材质,你可以在这里下载它们。
My goal in this tutorial is to expand my skill set by creating procedural organic material in Substance Painter.
I came up with this idea after seeing the artwork Baby Zerg by Cino Lai.
I didn_t use any reference, color palette, or concept. I figured it out during the process, so you might see a little bit of a struggle with the parameters.
I also created 25 smart materials using this workflow, which you can download here
https://www.artstation.com/a/39542656
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