CG视频教程 [游戏开发] 【双语】【Unity】Rob《Unity 2D 地下城枪手 – 冒险游戏开发》
发布于
2021-8-25
141
6
视频教程
CG教程: 材质|节点 渲染|灯光 Unity3D 
语音: 英语 
字幕: 双语字幕 
清晰度: 高清 720P 
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英文名:Unity 2D Dungeon Gunner Roguelike Development Course
教程共164集,总时长51小时06分,高清视频,有素材文件。
官方简介:https://www.udemy.com/course/uni ... development-course/
Unity 2D 地下城枪手 – 冒险游戏开发.png
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\01. Welcome To The Course\1. Welcome To The Course.mp4
\02. Preparation\1. Unity And Visual Studio Installation.mp4
\02. Preparation\1.1 Project.zip
\02. Preparation\2. Course Project And GIT Client.mp4
\03. Game Architecture Overview\1. Game Architecture Overview.mp4
\04. Project Setup\1. Initial Project Creation & Setup.mp4
\04. Project Setup\1.1 CourseAssets.zip
\04. Project Setup\2. Course Assets Walkthrough.mp4
\04. Project Setup\2.1 End User License Agreement For Course Assets.zip
\05. Dungeon Room Editor\1. Dungeon Creation Design Overview.mp4
\05. Dungeon Room Editor\2. Create A Simple Editor Window.mp4
\05. Dungeon Room Editor\3. Room Node Graphs and Room Nodes Overview.mp4
\05. Dungeon Room Editor\4. Creating A Room Node With The Editor.mp4
\05. Dungeon Room Editor\5. Dragging Room Nodes In The Editor.mp4
\05. Dungeon Room Editor\6. Connecting Lines Between Room Nodes.mp4
\05. Dungeon Room Editor\7. Entrance Node and Selected Node Style.mp4
\05. Dungeon Room Editor\8. Room Node Connections Validation.mp4
\05. Dungeon Room Editor\9. Selecting All Room Nodes.mp4
\05. Dungeon Room Editor\10. Deleting Rooms and Connections.mp4
\05. Dungeon Room Editor\11. Drag Canvas & Draw Canvas Grid.mp4
\05. Dungeon Room Editor\12. Create Dungeon Layout Room Graphs.mp4
\06. Main Game Scene Set-Up\1. Cinemachine And Pixel Perfect.mp4
\06. Main Game Scene Set-Up\2. Create The Main Game Scene.mp4
\07. Dungeon Room Templates\1. Layers And Sorting Layers.mp4
\07. Dungeon Room Templates\2. Create Base Dungeon Room Template.mp4
\07. Dungeon Room Templates\3. Tilemaps Tiles Palettes and Brushes.mp4
\07. Dungeon Room Templates\4. Creating Our First Dungeon Room.mp4
\07. Dungeon Room Templates\5. Creating Our First Corridors.mp4
\07. Dungeon Room Templates\6. Store Details About Room Tilemaps.mp4
\07. Dungeon Room Templates\7. Import Dungeon Room Assets.mp4
\07. Dungeon Room Templates\7.1 DungeonRoomAssets.zip
\07. Dungeon Room Templates\8. Create Scriptable Objects For Rooms.mp4
\07. Dungeon Room Templates\9. Tilemap Tidy Up.mp4
\08. Dungeon Builder\1. Dungeon Builder Demo.mp4
\08. Dungeon Builder\2. Dungeon Builder Concepts.mp4
\08. Dungeon Builder\3. Dungeon Levels.mp4
\08. Dungeon Builder\4. Create Singleton Abstract Class.mp4
\08. Dungeon Builder\5. Create The Game Manager.mp4
\08. Dungeon Builder\6. Create The Room Classes.mp4
\08. Dungeon Builder\7. Shader Graph Dungeon Light Shader.mp4
\08. Dungeon Builder\8. Dungeon Builder Placing Rooms.mp4
\08. Dungeon Builder\9. Instantiate Dungeon Room Tilemaps.mp4
\08. Dungeon Builder\10. Block Off Unused Doorways.mp4
\09. Initial Player Set Up\1. Initial Player Classes.mp4
\09. Initial Player Set Up\2. The Player Prefab.mp4
\09. Initial Player Set Up\3. The Thief Player Prefab Variant.mp4
\09. Initial Player Set Up\4. Set Up The Thief Animations.mp4
\09. Initial Player Set Up\5. Set Up The General Character Prefab.mp4
\09. Initial Player Set Up\6. Set Up The Scientist Prefab.mp4
\09. Initial Player Set Up\7. Disable Weapon During Thief Roll.mp4
\09. Initial Player Set Up\8. Instantiate Player In Dungeon.mp4
\10. Player Movement & Control\1. Publishers Subscribers And Events.mp4
\10. Player Movement & Control\2. Player Idle And Aim Weapon.mp4
\10. Player Movement & Control\3. Custom Screen Cursor.mp4
\10. Player Movement & Control\4. Player Movement.mp4
\10. Player Movement & Control\5. Player Dodge Roll.mp4
\10. Player Movement & Control\6. Cinemachine Target Group.mp4
\11. Dungeon Doors & Lighting\1. Create Door Prefabs.mp4
\11. Dungeon Doors & Lighting\2. Instantiate Doors In Dungeon.mp4
\11. Dungeon Doors & Lighting\3. Open Lock And Unlock Doors.mp4
\11. Dungeon Doors & Lighting\4. Fade In Doors And Rooms.mp4
\11. Dungeon Doors & Lighting\5. Collision Matrix & Animator Speed.mp4
\12. Object Pooling\1. Object Pooling Concepts.mp4
\12. Object Pooling\2. Object Pool Manager Approach.mp4
\12. Object Pooling\3. Object Pool Manager Implementation.mp4
\12. Object Pooling\4. Object Pooling Demo.mp4
\13. Player Weapons & Ammo\1. Weapon And Ammo Classes.mp4
\13. Player Weapons & Ammo\2. Emission Shader & Ammo Materials.mp4
\13. Player Weapons & Ammo\3. Create Pistol.mp4
\13. Player Weapons & Ammo\4. Create Pistol Ammo.mp4
\13. Player Weapons & Ammo\5. Dungeon Room Amendments.mp4
\13. Player Weapons & Ammo\6. Set Player Starting Weapon.mp4
\13. Player Weapons & Ammo\7. Player Shoot Pistol.mp4
\13. Player Weapons & Ammo\8. Weapon Reloading.mp4
\13. Player Weapons & Ammo\9. Create Revolver Weapon and Ammo.mp4
\13. Player Weapons & Ammo\10. Weapon Precharging.mp4
\13. Player Weapons & Ammo\11. Create Plasma Blaster and Ammo.mp4
\13. Player Weapons & Ammo\12. Weapon Status UI.mp4
\13. Player Weapons & Ammo\13. Switching Player Weapons.mp4
\13. Player Weapons & Ammo\14. Create Sniper Rifle and Ammo.mp4
\13. Player Weapons & Ammo\15. Create MP7 Weapon and Ammo.mp4
\13. Player Weapons & Ammo\16. Create Laser Blaster Weapon and Ammo.mp4
\13. Player Weapons & Ammo\17. Create SMG Weapon and Ammo.mp4
\13. Player Weapons & Ammo\18. Review Shader Graph Flame Shader.mp4
\13. Player Weapons & Ammo\18.1 Shader Test Colours.zip
\13. Player Weapons & Ammo\19. Create Rocket Launcher and Ammo.mp4
\13. Player Weapons & Ammo\20. Multiple Shot Weapon Functionality.mp4
\13. Player Weapons & Ammo\21. Create Shotgun and Ammo.mp4
\14. Sound Effects\1. Sound Effects And Audio Concepts.mp4
\14. Sound Effects\2. The Sound Effect Classes.mp4
\14. Sound Effects\3. Sound Effect Object Pool Prefab.mp4
\14. Sound Effects\4. Pistol Firing And Reloading Sounds.mp4
\14. Sound Effects\5. Sound Effects For All Weapons.mp4
\14. Sound Effects\6. Door Opening Sound Effect.mp4
\15. MiniMap\1. Minimap Camera.mp4
\15. MiniMap\2. Minimap Class.mp4
\15. MiniMap\3. UI Minimap Texture.mp4
\16. Weapon & Ammo Special Effects\1. Weapon & Ammo Effects Concepts.mp4
\16. Weapon & Ammo Special Effects\2. Smoke Puff Shoot Effect Prefab.mp4
\16. Weapon & Ammo Special Effects\3. Add Smoke Shoot Effect To Pistol.mp4
\16. Weapon & Ammo Special Effects\4. Add Smoke Puff To Other Weapons.mp4
\16. Weapon & Ammo Special Effects\5. Flash Weapon Shoot Effect Prefab.mp4
\16. Weapon & Ammo Special Effects\6. Add Flash Shoot Effect To Weapons.mp4
\16. Weapon & Ammo Special Effects\7. Smoke Trail Shoot Effect Prefab.mp4
\16. Weapon & Ammo Special Effects\8. Add Smoke Trail To Rocket Launcher.mp4
\16. Weapon & Ammo Special Effects\9. Add Ammo Hit Effect For Pistol.mp4
\16. Weapon & Ammo Special Effects\10. Ammo Hit Effects For Other Weapons.mp4
\16. Weapon & Ammo Special Effects\11. Dungeon Room Amendments.mp4
\17. Enemy Setup\1. Initial Enemy Setup.mp4
\17. Enemy Setup\2. Enemy Characters Prefab Variants.mp4
\17. Enemy Setup\3. Boss Characters Prefab Variants.mp4
\18. Enemy Animations\1. Enemy Animator Controllers & Clips.mp4
\19. AStar Pathfinding\1. Pathfinding Demo.mp4
\19. AStar Pathfinding\2. AStar Algorithm Explained.mp4
\19. AStar Pathfinding\2.1 AStar Demonstration.zip
\19. AStar Pathfinding\3. Coding AStar Pathfinding.mp4
\19. AStar Pathfinding\4. Adding Obstacles To Pathfinding.mp4
\19. AStar Pathfinding\5. Pathfinding Preferred Paths.mp4
\20. Enemy AI Movement\1. Move Enemies On A Path.mp4
\20. Enemy AI Movement\2. Animate Enemy Movement.mp4
\21. Spawning Enemies\1. Spawning Enemies Concepts.mp4
\21. Spawning Enemies\2. Random Spawnable Objects By Level.mp4
\21. Spawning Enemies\3. Configure Dungeon Room Enemies.mp4
\21. Spawning Enemies\4. Spawn Enemies And Lock Doors.mp4
\21. Spawning Enemies\5. Profile & Optimise Enemy Pathfinding.mp4
\21. Spawning Enemies\6. Materialize Shader.mp4
\21. Spawning Enemies\7. Materialize Enemies Effect.mp4
\22. Enemy Weapons & Ammo\1. Enemy Weapons & Ammo Concepts.mp4
\22. Enemy Weapons & Ammo\2. Create Enemy Weapon AI.mp4
\22. Enemy Weapons & Ammo\3. Weaponize Enemy Class & Enemy Prefab.mp4
\22. Enemy Weapons & Ammo\4. Create Enemy Weapons & Ammo.mp4
\22. Enemy Weapons & Ammo\5. Implement Enemies Firing Weapons.mp4
\23. Health And Damage\1. Health And Damage Concepts.mp4
\23. Health And Damage\2. Ammo Damage To Enemies.mp4
\23. Health And Damage\3. Ammo Damage To Player.mp4
\23. Health And Damage\4. Player Health UI.mp4
\23. Health And Damage\5. Player Roll Damage Immunity.mp4
\23. Health And Damage\6. Player Post Hit Damage Immunity.mp4
\23. Health And Damage\7. Enemy Contact Damage To Player.mp4
\24. Battling Through Levels\1. Player Scoring.mp4
\24. Battling Through Levels\2. Player Scoring Multiplier.mp4
\24. Battling Through Levels\3. Enabling Rooms Only While In View.mp4
\24. Battling Through Levels\4. Bosses And Battling Through Levels.mp4
\24. Battling Through Levels\5. Screen Transitions And UI Messages.mp4
\24. Battling Through Levels\6. Boss Health Bars.mp4
\25. Decorating The Dungeon\1. Dungeon Decor Items.mp4
\25. Decorating The Dungeon\2. Fading In The Dungeon Items.mp4
\25. Decorating The Dungeon\3. Flickering Torches.mp4
\25. Decorating The Dungeon\4. Decorating The Dungeon Rooms.mp4
\26. Moveable Objects\1. Moveable Objects.mp4
\26. Moveable Objects\2. Flipping Tables.mp4
\27. Enemy Ammo Patterns\1. Enemy Ammo Pattern Concepts.mp4
\27. Enemy Ammo Patterns\2. Implement Enemy Ammo Patterns.mp4
\28. Dungeon Chests\1. Dungeon Chest Concepts.mp4
\28. Dungeon Chests\2. Chests & Chest Items.mp4
\28. Dungeon Chests\3. Spawning Chests.mp4
\29. Dungeon Overview Map\1. Dungeon Overview Map.mp4
\29. Dungeon Overview Map\2. Player Teleporting.mp4
\30. Game Music\1. Game Music Concepts.mp4
\30. Game Music\2. Music Tracks.mp4
\30. Game Music\3. Defining Music For Rooms.mp4
\30. Game Music\4. Music Manager.mp4
\31. Pause Menu\1. Pause Menu.mp4
\31. Pause Menu\2. Volume Settings.mp4
\31. Pause Menu\3. Player Prefs For Settings.mp4
\32. Main Menu\1. Main Menu UI.mp4
\32. Main Menu\2. Character Selector.mp4
\32. Main Menu\3. High Scores.mp4
\32. Main Menu\4. Game Rules.mp4
\33. Finished Game\1. Finished Game.mp4
\01.欢迎来到本课程\1。欢迎来到本课程.mp4
\02.准备\1。Unity和Visual Studio装置.mp4
\02.准备\1.1 项目.zip
\02.准备\2。课程项目和 GIT 客户端.mp4
\03.游戏体系结构概述\1。游戏架构概述.mp4
\04.项目设置\1。初始项目创建和设置.mp4
\04.项目设置\1.1 课程资源.zip
\04.项目设置\2。课程资源演练.mp4
\04.项目设置\2.1 课程资产的最终用户许可协议.zip
\05.地下城房间编辑器\1。地下城创建设计概述.mp4
\05.地下城房间编辑器\2。创建一个简单的编辑器窗口.mp4
\05.地下城房间编辑器\3。房间节点图和房间节点概述.mp4
\05.地下城房间编辑器\4。使用编辑器创建房间节点.mp4
\05.地下城房间编辑器\5。在编辑器中拖动房间节点.mp4
\05.地下城房间编辑器\6。房间节点之间的连接线.mp4
\05.地下城房间编辑器\7。入口节点和所选节点样式.mp4
\05.地下城房间编辑器\8。房间节点连接验证.mp4
\05.地牢房间编辑器\9。选择所有房间节点.mp4
\05.地下城房间编辑器\10.正在删除聊天室和连接.mp4
\05.地下城房间编辑器\11.Drag Canvas & Draw Canvas Grid.mp4
\05.地下城房间编辑器\12。创建地牢布局房间图.mp4
\06.主游戏场景设置\1。Cinemachine和Pixel Perfect.mp4
\06.主游戏场景设置\2。创建主游戏场景.mp4
\07.地牢房间模板\1.图层和排序图层.mp4
\07.地牢房间模板\2.创建基地地牢房间模板.mp4
\07.地牢房间模板\3.平铺贴图块调色板和画笔.mp4
\07.地牢房间模板\4.创建我们的第一个地下城房间.mp4
\07.地牢房间模板\5.创建我们的第一条走廊.mp4
\07.地牢房间模板\6.商店关于房间瓷砖地图的详细信息.mp4
\07.地牢房间模板\7.导入地下城房间资产.mp4
\07.地下城房间模板\7.1 地下城房间资源.zip
\07.地牢房间模板\8.为文件室创建可编写脚本的对象.mp4
\07.地牢房间模板\9.瓷砖地图整理.mp4
\08.地牢建造者\1。地下城建造者演示.mp4
\08.地牢建造者\2。地下城建造者概念.mp4
\08.地牢建造者\3.地下城关卡.mp4
\08.地牢建造者\4.创建单例抽象类.mp4
\08.地牢建造者\5.创建游戏管理器.mp4
\08.地牢建造者\6.创建房间类.mp4
\08.地牢建造者\7.着色器图地下城光着色器.mp4
\08.地牢建造者\8.地牢建造者放置房间.mp4
\08.地牢建造者\9.实例化地下城房间瓷砖地图.mp4
\08.地牢建造者\10.封锁未使用的门道.mp4
\09.初始玩家设置\1。初始玩家职业.mp4
\09.初始玩家设置\2。播放器预制件.mp4
\09.初始玩家设置\3。盗贼玩家预制件变种.mp4
\09.初始玩家设置\4。设置小偷动画.mp4
\09.初始玩家设置\5。设置通用字符预制件.mp4
\09.初始玩家设置\6。设置科学家预制件.mp4
\09.初始玩家设置\7。在盗贼滚动期间禁用武器.mp4
\09.初始玩家设置\8。在地牢中实例化玩家.mp4
\10.玩家移动与控制\1.发布者订阅者和事件.mp4
\10.玩家移动与控制\2.玩家空闲和瞄准武器.mp4
\10.玩家移动与控制\3。自定义屏幕光标.mp4
\10.玩家移动与控制\4.玩家移动.mp4
\10.玩家移动与控制\5。玩家闪避卷.mp4
\10.玩家移动与控制\6.电影目标群体.mp4
\11.地牢门与照明\1.创建门预制件.mp4
\11.地牢门与照明\2.在地牢中实例化门.mp4
\11.地牢门与照明\3。打开锁并解锁门.mp4
\11.地牢门与照明\4.淡入门和房间.mp4
\11.地牢门与照明\5.Collision Matrix & Animator Speed.mp4
\12.对象池\1。对象池概念.mp4
\12.对象池\2。对象池管理器方法.mp4
\12.对象池\3。对象池管理器实现.mp4
\12.对象池\4。对象池演示.mp4
\13.玩家武器和弹药\1。武器和弹药等级.mp4
\13.玩家武器和弹药\2。Emission Shader & Ammo Materials.mp4
\13.玩家武器和弹药\3。创建手枪.mp4
\13.玩家武器和弹药\4。制造手枪弹药.mp4
\13.玩家武器和弹药\5。地下城房间修正案.mp4
\13.玩家武器和弹药\6。设置玩家起始武器.mp4
\13.玩家武器和弹药\7。玩家射击手枪.mp4
\13.玩家武器和弹药\8。武器装填.mp4
\13.玩家武器和弹药\9。创建左轮手枪武器和弹药.mp4
\13.玩家武器和弹药\10。武器预充电.mp4
\13.玩家武器和弹药\11。创建等离子体冲击波和弹药.mp4
\13.玩家武器和弹药\12。武器状态 UI.mp4
\13.玩家武器和弹药\13。切换玩家武器.mp4
\13.玩家武器和弹药\14。创建狙击步枪和弹药.mp4
\13.玩家武器和弹药\15。创建MP7武器和弹药.mp4
\13.玩家武器和弹药\16。创建激光爆破武器和弹药.mp4
\13.玩家武器和弹药\17。创建SMG武器和弹药.mp4
\13.玩家武器和弹药\18。评论着色器图形火焰着色器.mp4
\13.玩家武器和弹药\18.1 着色器测试颜色.zip
\13.玩家武器和弹药\19。创建火箭发射器和弹药.mp4
\13.玩家武器和弹药\20。多发子弹功能.mp4
\13.玩家武器和弹药\21。创建霰弹枪和弹药.mp4
\14.音效\1。音效和音频概念.mp4
\14.音效\2。音效类.mp4
\14.音效\3。音效对象池预制件.mp4
\14.音效\4.手枪射击和装填声音.mp4
\14.音效\5.所有武器的音效.mp4
\14.音效\6。开门音效.mp4
\15.迷你地图\1.小地图相机.mp4
\15.小地图\2.小地图类.mp4
\15.迷你地图\3。UI 小地图纹理.mp4
\16.武器和弹药特效\1。武器和弹药效果概念.mp4
\16.武器和弹药特效\2。烟粉拍摄效果预制件.mp4
\16.武器和弹药特效\3。为手枪添加烟雾射击效果.mp4
\16.武器和弹药特效\4。将烟粉添加到其他武器中.mp4
\16.武器和弹药特效\5。闪光武器射击效果预制件.mp4
\16.武器和弹药特效\6。为武器添加闪光射击效果.mp4
\16.武器和弹药特效\7。烟雾轨迹拍摄效果预制件.mp4
\16.武器和弹药特效\8。将烟雾轨迹添加到火箭发射器.mp4
\16.武器和弹药特效\9。为手枪添加弹药命中效果.mp4
\16.武器和弹药特效\10。其他武器的弹药命中效果.mp4
\16.武器和弹药特效\11。地下城房间修正案.mp4
\17.敌人设置\1。初始敌人设置.mp4
\17.敌人设置\2。敌方角色预制变体.mp4
\17.敌人设置\3。老板角色预制变体.mp4
\18.敌人动画\1。Enemy Animator Controllers & Clips.mp4
\19.AStar寻路\1.寻路演示.mp4
\19.AStar寻路\2.AStar算法解释.mp4
\19.AStar寻路\2.1 AStar演示.zip
\19.AStar寻路\3.编码AStar寻路.mp4
\19.AStar寻路\4.为寻路添加障碍.mp4
\19.AStar寻路\5.路径查找首选路径.mp4
\20.敌人 AI 移动\1。在路径上移动敌人.mp4
\20.敌人的AI运动\2。动画敌人移动.mp4
\21.生成敌人\1。生成敌人概念.mp4
\21.生成敌人\2。按等级随机生成对象.mp4
\21.生成敌人\3。配置地下城房间敌人.mp4
\21.生成敌人\4。生成敌人并锁上门.mp4
\21.生成敌人\5。Profile & Optimizatione Enemy Pathfinding.mp4
\21.生成敌人\6。具体化着色器.mp4
\21.生成敌人\7。物化敌人效果.mp4
\22.敌方武器和弹药\1。Enemy Weapons & Ammo Concepts.mp4
\22.敌方武器和弹药\2。创建敌方武器AI.mp4
\22.敌人武器和弹药\3。将敌人类和敌人预制件武器化.mp4
\22.敌方武器和弹药\4。创造敌人武器和弹药.mp4
\22.敌方武器和弹药\5。实施敌人发射武器.mp4
\23.生命值和伤害\1。健康和损害概念.mp4
\23.生命值和伤害\2。对敌人的弹药伤害.mp4
\23.生命值和伤害\3。弹药对玩家的伤害.mp4
\23.生命值和伤害\4。玩家健康 UI.mp4
\23.生命值和伤害\5。玩家滚动伤害免疫力.mp4
\23.生命值和伤害\6。玩家命中后伤害免疫力.mp4
\23.生命值和伤害\7。敌人接触对玩家造成伤害.mp4
\24.通过关卡\1进行战斗。球员得分.mp4
\24.通过关卡\2进行战斗。玩家得分乘数.mp4
\24.通过关卡\3进行战斗。仅在视野中启用房间.mp4
\24.通过关卡\4战斗。Boss和战斗关卡.mp4
\24.通过关卡战斗\5。屏幕过渡和 UI 消息.mp4
\24.通过关卡战斗\6。老板健康条.mp4
\25.装饰地牢\1。地牢装饰物品.mp4
\25.装饰地牢\2。在地牢中褪色的物品.mp4
\25.装饰地牢\3。闪烁的火炬.mp4
\25.装饰地牢\4。装饰地牢房间.mp4
\26.可移动对象\1。可移动对象.mp4
\26.可移动对象\2。翻转桌子.mp4
\27.敌人弹药模式\1。敌人弹药模式概念.mp4
\27.敌人弹药模式\2。实施敌人的弹药模式.mp4
\28.地牢宝箱\1。地下城宝箱概念.mp4
\28.地牢宝箱\2。箱子和宝箱物品.mp4
\28.地牢宝箱\3。产卵宝箱.mp4
\29.地牢总览图\1.地牢总览图.mp4
\29.地牢概览地图\2.玩家传送.mp4
\30.游戏音乐\1。游戏音乐概念.mp4
\30.游戏音乐\2。音乐曲目.mp4
\30.游戏音乐\3.为房间定义音乐.mp4
\30.游戏音乐\4.音乐经理.mp4
\31.暂停菜单\1。暂停菜单.mp4
\31.暂停菜单\2。音量设置.mp4
\31.暂停菜单\3。用于设置的播放器预设.mp4
\32.主菜单\1.主菜单用户界面.mp4
\32.主菜单\2。字符选择器.mp4
\32.主菜单\3.高分.mp4
\32.主菜单\4.游戏规则.mp4
\33.完成游戏\1。游戏完成.mp4

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li721x  发表于 2022-8-27 14:37:29  
4#
链接失效了老哥,我购买了
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li721x : 好了 抱歉
2022-8-27 14:39 回复
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y6552547  发表于 2022-9-1 09:07:27  
6#
Rob
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3d小天  发表于 2022-9-2 12:29:06  
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