UE虚幻资源 [工具/功能] 瓷砖砖地生成系统材质虚幻4UE4 The Perfect Tile System
发布于
2023-6-1
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引擎插件类型
软件版本要求: 未知或无明确软件版本限制
引擎插件类型: 材质|Shader 

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https://www.unrealengine.com/marketplace/zh-CN/product/the-perfect-tile-system
StorePerfectTileSystemscreenshot1-1920x1080-884abba09baecb87ccc578750e590ed7.jpg
Video: youtube.com/watch?v=4kI9uPyPsLg



The Perfect Tile System is a material built to handle tile variation at a very large scale. It allows artists to design different types of tiling surfaces including solid tiles, glass tiles, frosted glass tiles, metallic tiles, bricks, wooden paneling, and much more. It also allows game artists to render large surfaces with great variation in realtime. The system is fully scalable down to extremely cheap rendering options and up to supporting complex surfaces with parallax occlusion, Direct X 11 tessellation, subsurface scattering, clear coat rendering, and more. The basic set includes the material, fully annotated, 65 presets showcased in an example map, a PDF user guide, a few material functions, and a collection of art assets and tile maps for tiles of different shapes and sizes. Textures, normal maps, and masks are included for bricks, stone, and wooden surfaces. With the Perfect Tile System, anything is possible!

技术细节
PDF Guide: Perfect_Tile_Guide_1.2.3.pdf



Platforms: WINDOWS

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哔咔哔咔  发表于 2022-5-25 06:31:46  
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金色的流星  发表于 2022-5-25 09:07:38  
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