【重复/旧版】 [重复] 荒废废弃小镇废墟场景虚幻4ue4 SCANSUrban Abandoned District
发布于
2025-7-9
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价格:50000元素币(或5000余额) 百度网盘 销售总额:0元素币 购买人数:0

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首发:https://www.element3ds.com/forum.php?mod=viewthread&tid=396152
官网链接:https://www.unrealengine.com/mar ... ict-day-night-scene


1.jpg
3.jpg
Flythrough: https://youtu.be/zGXnvqASEyc
Walkthrough: https://youtu.be/7LlKXOHYqEU
UPDATE 1: https://youtu.be/GtW1y98K1F8
Urban Abandoned District buildings in the middle of the old Town. This time outdoor and indoors. Scene contains high detailed objects like modular elevations, modular garage assets, tile scanned textures, car, pipes, and many more. Most assets were built base on photogrammetry technique and properly optimized and hand tweaked to work in real-time scenes on UE4. Two lighting setup day and night. With our FPP pawn, You can at runtime change lighting scenario, turn flashlight or change view TPP/FTP/TopDown to test Your favourite game type.
Compared to our previous package, we leave a higher tex resolution. We know many of you use our scenes in projects where this is important. If you have a lower memory limit, please contact us. Additionally, we add options to change graphics settings in runtime mode by pressing 5/6/7 (Low/High/Ultra).
!! UPDATE 1
- 40 meshes for new buildings modular set
- 6 PreBuildings Blueprints
- new open district on the main map
Check our other products here based on scans: MARKET UE4
This pack includes a mannequin by Epic Games for presentation. To work properly use the default TPP project or bind-key. If any problem please write to us at info@scansfactory.com.
FAQ: link
技术细节
Features:
    Big(3x Abandoned Factory) demo scene with two lighting setup and overview map
    With our pawn shortcuts - (1/2 - day/night, 5/6/7 - graphic low/high/ultra, F - flashlight, C - switch TPP/FTP, T - topdown view)
    Now interiors possibility
    Almost all materials are instances from base materials (Base, Tile, Translucent, Vertex Paint, Masks, Tessellation, Decal)
    Footsteps on mud and puddle landscape textures
    3 sets of fences
    Tile photogrammetry textures 4k
    Pre-buildings sets and big halls (6)
    Garage modular set
    OldWorkshop
    Sounds (3)
    Pipes modular set
    Signs (12)
    Doors (6)
    Graffiti decals (3)
    Barrels (2 with variations)
    Cable simple blueprint to connect poles with sockets
    Simple foliage (5 with variations)
and many more
Number of Meshes: 354
Collision: Yes, custom and automatically generated
Vertex Count: 100-5000 tris most of the objects and up to 75 955 for merge of two buildings
LODs: Yes, auto-generated
Number of Materials and Material Instances: 282
Number of Textures: 431
Texture Resolutions:
    4096 for larger objects
    2048-4096 most props
    512-1024 small props
    Terrain: 4096x4096
Supported Development Platforms: Windows PC (should work with others)
Documentation: Link
Intended Platforms: Desktop, Console, VR
Important Notes:
There is support for UE5 and it works properly but be aware that the Demo map could look slightly different because of changes in the engine.
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