[color=rgb(220, 161, 0) !important]
ARTSTATION[color=rgb(220, 161, 0) !important]
LINKEDIN
Features [v1.1]:
- AAA Quality Forest
- Procedural Foliage Generation
- Photogrammetry models and textures
- Automatic Slope Blending
- Blueprint Wind System
- 4x4 Example Map
- Showcase Map
- LODs + Billboards/Impostor
- Pixel-Depth-Offset Shadow Function
- Soft-Blending Setup for Landscape
ASSET LIST [v1.1]:
Oak Trees: 6
Oak Sapling: 2
Oak Seedling: 3
Oak Wood Stick: 1
Log: 4
Grass: 1
Common Plantago: 3
Downy Oak: 1
Green Hellebore: 2
Male Fern: 2
Groundcovers (leaf and twigs): 2
Bushes: 3
Road Meshes: 3
Medium Rocks: 9
Small Rocks: 8
IMPORTANT NOTES:
Don't forget to enable procedural foliage in the editor preferences.
- Edit > Editor Preferences > Search: Procedural - Check "Procedural Foliage".
Don't forget to enable Distance Field Shadows in the project settings.
- Edit > Project Settings > Search: distance fields > Check "Generate Mesh Distance Fields" > Restart your project and done.
技术细节
Physically-Based Rendering: Yes
Collision: Yes (Custom)
Vertex Count: 96 tris to 34.250 tris
LODs: Yes
Billboards: Yes for All (Impostor)
Number of Unique Meshes: 50
Number of Materials and Material Instances: 7 Materials, 101 Material Instances, 39 Material Functions
Number of Textures: 219 Textures
Texture Resolutions: 217 - 4096x4096, 1 - 2048x2048, 1 - 128x512
Supported Development Platforms: Windows
Intended Platform: PC
Platforms Tested: PC
DefaultEngine.INI: [color=rgb(220, 161, 0) !important]
Click here! (4.26 and +)
For Support: Discord Channel - [color=rgb(220, 161, 0) !important]
https://discord.gg/4Jd8VCP2ym