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地编-CG场景 [CG场景] Nodevember 2022 Oceanic Wonder
发布于
2024-7-12
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[翻译] : 另一个受《我的世界》启发的作品,重现了一个海洋遗迹的水下场景,加入了一些海灯。海灯本身使用了Substance Designer制作,并在Blender Cycles中直接应用了动画着色器,以达到像素化的外观。此外,还定制了一些函数来实现海草的翻书动画效果。纹理直接使用了原版材质包的内容。视频故意添加了大量噪点,并带有像素化效果,这是后期处理的结果,而不是质量低下的表现。

Another Minecraft inspired work, recreating an underwater scene of an Ocean Monument with some Sea Lanterns. The Lantern itself has been done with Substance Designer and an animated shader directly in Blender Cycles to get the pixalated look. Also some custom functions to make the flipbook animations possible for the seagrass. Textures have been used diretly from the vanilla texture pack.The video has been purposely made really noisy and also have the pixalated look, which is a post-process effect btw and not just low quality )
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