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油管:Cell Fluids - Fast Fluid Solver for Blender - YouTube
CellFluids is a Geometry Nodes powered addon for simulating fluids.
The simulation is sort of “2.5D”. It is based on the scene’s height field and simulated in 2d grid mesh with displacement applied to it.
Requires Blender 3.6 or newer versions.
Check out the Documentation here.FeaturesFast interactive fluid simulations Realistic fluids Lightweight and not resource intensive Works with both Eevee and Cycles (Other external engines are not supported) Baking any state of the fluid to a static mesh with flow map
LimitationsIt can’t simulate complex and multilayered fluids, as it is just a plane with displacement. Interior scenes like caves, tubes and others can be tricky and problematic.
The simulation is not particle-based, don’t expect fully physically accurate simulations. Avoid sharp edge geometry for ground, it can stick out of the fluid in some cases. The ground geometry can’t be animated. No viscosity support The simulation can’t be exported to other softwares and game engines
Update 1.5:
Eevee and Cycles results may not be identical, you may need to adjust material parameters.
Interface:
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