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SD-材质作品 Destiny 2_ Titan
发布于
2024-5-27
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[翻译] : 我在泰坦的几个区域工作,从《潮汐锚定》到《塞壬之眼》,作为先锋B团队的一员。像往常在Bungie一样,这是一项由工作室众多才华横溢的艺术家和设计师共同完成的巨大合作。我的职责包括调色(建模-着色器)、架构、最终完成和润饰。负责人:Rob Adams世界艺术家:我自己,Jeroen Maton调色艺术家:我自己,Dan Thiger,Ethan Scheu,Steve Klipowicz,Sid Moye照明:Andrew Baker天空:Mark Goldsworthy设计:Sam Beliveau我与Josh Markham共同制作了《命运2》第一个DLC中的这个泰坦主题地图。Josh最初构建了地图的大纲,由于我对泰坦色调和世界构造的熟悉,他将后续完善的工作交给了我。经过多次艺术迭代和改进后,我们确定了一个既有趣又成功的设计布局。世界艺术家:我自己,Josh Markham调色艺术家:我自己,Dan Thiger,Steve Klipowicz,Sid Moye,Ethan Scheu

I worked on several areas across Titan, from _Tidal Anchor_ to _Siren_s Watch_ as part of the Vanguard B Team. As always with everything at Bungie, this was a huge collaborative effort by many talented artists and designers across the studio. I was responsible for palette development (modeling_shaders), architecting, finishing and polish .

Lead: Rob Adams
World Artists: Myself, Jeroen Maton
Palette Artists: Myself, Dan Thiger, Ethan Scheu, Steve Klipowicz, Sid Moye
Lighting: Andrew Baker
Skies: Mark Goldsworthy
Design: Sam Beliveau
I worked on this Titan themed map from Destiny 2_s first dlc alongside Josh Markham
Josh created the initial block-out of the map, and handed it off to me to finish due to my familiarity with the Titan palette and World construction. After testing multiple art iterations and refinements, we came to a layout that proved fun and successful.
World Artists: Myself, Josh Markham
Palette Artists: Myself, Dan Thiger, Steve Klipowicz, Sid Moye, Ethan Scheu
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参与人数 3 元素币 +20 活跃度 +11
A站链接:https://www.artstation.com/kwhitmey

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