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SD-材质作品 God of War_ Riverpass Huts
发布于
2024-5-27
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[翻译] : 我很幸运能在游戏《新战神》的早期开发阶段,在我的领导Nate Stephens和Aaron Contreras的带领下工作。我负责了游戏里Riverpass: Boar Hunt部分小村庄房屋的建模和材质工作。Aaron Contreras和Dan McKim在场景中的其他资产上投入了很多精力,Kyle Bromley则来帮助完成了这个区域。Brandon Cha负责了照明。制作这样的游戏就像一个大家庭,我很荣幸能发挥小小的作用。在我在SMS期间合作过的艺术家:Nate Stephens, Aaron Contreras, Sukru Gilman, Paul Coda, John Palamarchuk, Dan McKim, Erik Jakobsen.

I was fortunate enough to work on the new God of War early on in development under my lead Nate Stephens and Aaron Contreras. I did the modeling and material work for the small village homes in the Riverpass: Boar Hunt section of the game. Aaron Contreras and Dan McKim worked on a lot of the other assets in the scene, with Kyle Bromley coming in to help finish out the area. Brandon Cha did the lighting. It takes a village to make a game like this, and I was very fortunate to play a small role .

Artists I worked with while at SMS:
Nate Stephens
Aaron Contreras
Sukru Gilman
Paul Coda
John Palamarchuk
Dan McKim
Erik Jakobsen
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参与人数 3 元素币 +19 活跃度 +10
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