This is a modular scene i built in Unreal 4 to explore several design principles that I feel are essential to a successful _ immersive environment. I wanted to share my thoughts and ideas of how i approach Environment Design to create a compelling experience. There is 6 videos included with the full unreal scene.
In this tutorial i will discuss:
1.Environment Location/ Theme
2.Layout _ Composition_Focal Point
3.Environment Construction
4.Creating Flow
5.Material Surfacing _ Color Placement
6.Lighting _ Post Process
*** Complete UE4 Environment Included ***
Excited to share this with you all and thanks for your support!
Special thanks to: