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SD-材质作品 Halo Infinite _ Highpower
发布于
2024-7-26
21059
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[翻译] : 联合国SC表面所有者。我主要负责一些面具绘画、纹理和材质设置。Greg Cox和他的团队在项目开始阶段处理了大部分的外观开发和放置工作,而在我接手地图后,Kim Kirchstein也加入了进来,完成了部分工作并进行了最终润色,特别是许多镜头中都能看到的尖塔部分。这些截图是整个团队辛勤工作的成果!

贡献列表:
- 地图负责人:Greg Cox
- 建筑师:Greg Cox, Morgan Dudra, Garrett Brown, Ashley Mortensen, Taber Noble
- 天空盒:Eric Lin
- 技术艺术:Christopher Daughterty, Jae Lake
- 照明:Kevin Dalziel, Gregory Shevtsov
- 表面处理:Rogelio Olguin(负责人)、James Ritossa(调色板持有者), Kim Kirchstein

职责:
- 负责调色板表面处理
- 材质设置
- 面具绘画
- 边缘修饰
- 纹理创作

UNSC Surfacing Owner.  Mostly responsible for some mask painting, textures and material setups, Greg Cox and his team handled most of the lookdev / placement work before I moved onto the map. Big shout out to Kim Kirchstein as well who came on after I moved off the level to finish up some of the work and do a final polish pass, especially the spire seen in many of the shots. Screenshots are the hard work of everyone on the team!

Credits:
Map Lead: Greg Cox
World Building: Greg Cox, Morgan Dudra, Garrett Brown, Ashley Mortensen, Taber Noble
Skybox: Eric Lin
Tech Art: Christopher Daughterty, Jae Lake
Lighting: Kevin Dalziel, Gregory Shevtsov
Surfacing: Rogelio Olguin (Lead), James Ritossa (Palette Owner) , Kim Kirchstein
Responsibilities: Surfacing Palette Owner, Material setups, mask painting, trims, texture creation.
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参与人数 3 元素币 +21 活跃度 +6
Artstation:https://www.artstation.com/jamesritossa3d

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hhhappy  发表于 2024-7-26 11:24:59  
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