using UnityEngine;
using System.Collections.Generic;
using System.IO;
using UnityEngine.UI;
//using DG.Tweening;
using UnityEngine.SceneManagement;
using System.Collections;
public class LoadAllPic : MonoBehaviour
{
//public RectTransform fa;
//public GameObject father;
//public GameObject StoreObj;
// 储存获取到的图片
public List<Texture2D> allpic = new List<Texture2D>();
List<string> MingZi = new List<string>();
public static List<Sprite> loadsprites;
// Use this for initialization
void Start()
{
load();