This template is intended to serve as a core framework for a Multiplayer game. This is meant to save valuable development time as the main features are already in place, you can focus on your main content for your game. In this project it provides a Health Component, a Hunger/Thirst Component and a Stamina Component which all provide the rules necessary to be functional such as a damage system, death, respawn and much more. This system works using interfaces which is an effective way to pass data from server to client, all blueprints in this project have comments to help understand how each function works.