[Unity] [脚本] [插件]PolyNav - 2D Pathfinding 1.7.0

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本帖最后由 大西几 于 2020-8-31 17:33 编辑

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PolyNav - 2D Pathfinding文件大小:188.0 KB
最新版本:1.7.0
最新发布日期:2019年7月9日
支持Unity版本:5.6.1或更高
image.png
官方地址:https://assetstore.unity.com/packages/tools/ai/polynav-2d-pathfinding-14718#releases
描述:

Poly|Nav is a lightweight polygonal based 2D pathfinding solution using A*, that is extremely easy to setup and use, made for your Unity's new 2D system games!

• Define the walkable and obstacle area polygons with ease!
• Generate or update the navigation areas in runtime for procedural levels!
• Includes a complete steering agent component!
• Use an easy API to control your agents!
• Includes NodeCanvas tasks!
• Includes Playmaker actions!

PolyNav can be great for Adventure, Isometric, Side-Scrollers and Top Down 2D Games!

NEW: Composite Colliders Support
NEW: Multiple Navigation Maps
NEW: NodeCanvas Integration
NEW: Playmaker Integration
NEW: Simple Agent Avoidance
NEW: Agent offset from edges


版本迭代:
版本 1.7.0(当前版本)
发布时间:2019年7月9日
v 1.7.0
-------------
Mod: Code reformatted.
Fix: Bug with pathfinding through exact 90 Degree corners instead of around as it should.

v 1.6.5
-------------
New: PolyNav is now in a namespace named PolyNav. You will please need to add "using PolyNav;" in your code.
New: Support for CompositeCollider2D.
New: Additional settings to handle Avoidance when agents get stuck between one another.
Mod: Removed a few unnecessary inspector UI elements.
Fix: A few bugs fixes.

v 1.6.0
-------------
New: Unity 5.6 Tested.
New: Multiple PolyNav maps are now possible!
New: Ability to provide custom polygon maps via scripting.
New: Added some more example scripts.
Fix: Agent slow down when out of map.

……


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2020-8-13 16:49:19  
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1个回答,把该问题分享到群,邀请大神一起回答。
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是比较新的资源,已经修正了旧版本的烦人的bug,感谢分享
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2022-7-4 11:07:45   回复
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