Features:
特征:
Per-object pixelization: mix scenes of pixelated and unpixelated objects. Individual objects may be pixelated in 'macropixels' of up to 5x5 screen pixels in size.
每对象像素化:混合像素化和非像素化对象的场景。单个对象可以像素化为最大5x5屏幕像素的“宏像素”。
Per-object outlines: Outlines can be block color or tinted, and controlled separately for each object. Supports both silhouette and normal-based outlines.
每对象轮廓:轮廓可以是块颜色或着色的,并为每个对象单独控制。支持轮廓和基于法线的轮廓。
No pixel creep when using orthographic projection.
使用正交投影时没有像素移动。
Lighting and shadows: including shadows cast between pixelated objects and unpixelated objects.
照明和阴影:包括在像素化对象和非像素化对象之间投射的阴影。
Compatible with ShaderGraph - just use the provided nodes in your materials (example ShaderGraph asset included).
与ShaderGraph兼容-只需使用材质中提供的节点(包括ShaderGraph资源示例)。
Per-object color grading and dither patterns - achieve a retro feel by using reduced color palettes. A selection of dither patterns (or no dither) are supported. Editor tools to create dither patterns and palettes.
Compatible with post processing effects, such as depth of field, bloom, vignette.
与后期处理效果兼容,如景深、开花、渐晕。
WebGL support - see the demo on itch.io..
WebGL支持-请参见itch.io上的演示。。
Unlike other pixelization effects, ProPixelizer keeps the screen rendered at full resolution. This allows pixelated objects to move at screen resolution, without creep. It also allows seamless blending of pixelated and unpixelated objects, and use of high resolution post processing such as bloom and/or depth-of-field.
The latest version of ProPixelizer has been tested with Unity 2022.1.8f1 & URP 13.1.8, Unity 2021.3.6f1 & URP 12.1.7, and with Unity 2020.3.36f1 & URP 10.9.0.
Performs a postprocessing effect to pixelate objects, which is implemented through an included Render Feature.
执行后处理效果以像素化对象,这是通过包含的渲染功能实现的。
Pixelated objects must be opaque, although alpha cutout is supported, and dithered fading.
像素化对象必须是不透明的,尽管支持alpha剪切和抖动衰减。
The post process samples the screen buffer in a 5x5 pattern. Performance may be slow on low end hardware.
后处理以5x5模式对屏幕缓冲区进行采样。低端硬件上的性能可能较慢。
Please note - models, textures and other assets shown in the screenshots are not included. This package only contains the pixelization shaders and materials.