模型破碎组合汇聚动画特效Blender Animax Procedural Animation System
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发布于 2023-6-12 08:29:34
插件类型: Blender 
版本信息: V 2.0.1
软件版本要求: 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3
官网地址: https://blendermarket.com/products/animax---procedural-animation-system-

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作者
Monaime
ANIMAX是一个用于搅拌机的程序动画系统,它使多个实例的动画制作变得简单。它允许您更快,更轻松地创建复杂的动画 - 使用Blender的内置动画工具很难实现。



为什么选择阿尼玛斯?您可能会问自己:我为什么要使用此附加组件?


简短的回答是:它允许您在短时间内毫不费力地制作出高度专业的动画。


工作流程很简单。只需选择一个或多个效果(或加载预设),然后使用参数播放,即可立即获得动画 - 所有这些都不需要数学或几何节点。



如果您是动态图形艺术家,ANIMAX是您工具箱的绝佳补充。
    特征
  • 易于使用,简单的UI和直接的工作流程。
  • 用于将网格对象压裂成碎片的工具。
  • 12种不同的效果可供选择。
  • 34个动画预设。
  • 13 种压裂预设。
  • 保存并加载您的自定义预设。
  • 您可以对集合中的对象进行动画处理。
  • 您可以按程序添加文本并为其添加动画。
  • 您可以对输出实例的任何几何节点树进行动画处理,此外,还可以从加载项的 UI 更改输入。
  • 在属性节点(循环和 Eevee)的帮助下对材质进行动画处理。
  • 以及更多...




Change Log
V 2.0.1
  • bug fix: Error in (copy, paste), (save, load) when two effects have the same name.


V 2.0.0
The animation system is rewritten from scratch, as now the add-on is powered by geometry nodes, which opened up the door for a ton of new features:


  • 12 different effects, and most importantly now there is a clear distinction between the effects and the presets.
  • 34 animation presets (combination of effects).
  • The ability to add multiple effects.
  • The ability to synchronize the effects.
  • You can save your combination of effects as a new preset.
  • Animate the materials using ANIMAX, with the help of the Attribute Node (Cycles & Eevee).
  • The ability to copy, paste and duplicate the effects.
  • Now it’s possible to use a curve to change the interpolation.
  • A new interpolation method (Ping-Pong).
  • You can use the proximity to an object to drive the offset (Effectors).
  • You can use a texture to drive the offset.
  • It’s possible to repeat the time, for looping the animation.
  • Global time control (Time remapping).
  • Now it’s possible to add a text procedurally, and to change its parameters, no need to separate the characters and all the extra work.
  • Animate the instances outputted from any geometry node-tree, and the ability to change the inputs from the add-on’s UI.


V 1.6.2

  • bug fix: the Paste operator not working when the effect is "None".
  • bug fix: Some operators cause crashes after Undo.

V 1.6.1

  • bug fix: Error when baking to keyframes with the effect Copy Animation.
  • bug fix: Error when selecting the objects of a collection while the collection is excluded.
  • bug fix: Error in some operator's poll when launching a search (f3).


V 1.6.0



  • bug fix: Wrong index on the UI list when deleting all the elements, it was a harmless bug, but fixed anyway.
  • New fracturing tool named “Mesh Slicing”.
  • Performance improvement, approximately double the speed in most cases, the more objects in the collection the more performance gain.
  • New, more robust way for adding the collections, now it’s possible to add multiple collections, and to enable and sort the collections in one go.
  • Bake to the delta transform.
  • Bake only the Location, the Rotation or the Scale.
  • Set the start and end frame of the baking automatically.
  • Copy/Paste the effects.
  • The possibility to invert the random direction.
  • Hide the objects of a the collection from the add-ons list.
  • “Clear Keyframes”: it’s possible specify what channels you want to remove.
  • Butterfly effect: The vibration not uniform.
  • Custom selection order speed up.
  • Small UI improvements and another round of code clean-up.


V 1.5.0
  • bug fix: Incorrect icons for the random addition (Custom mode).
  • bug fix: "Keep Original" in the "Split Operator" was not working as expected.
  • Start frame could be a negative number.
  • Exposed the "Material offset" of the Solidify modifier in the UI (Split Operator).
  • Improved performance for the Follow Curve effect + the ability to change the resolution of the curve right from the add-on's panel.
  • Refactoring of the Copy Animation effect, almost 50% speedup.
  • Shoot effect performance improvement + new parameter "Add Noise" to randomize the movement of the objects.
  • The easing list has separated words for better readability.
  • The ability to run the "Cell Fracture" add-on from the split tab (if enabled).
  • Optimization of the "Custom Selection" operator, at least 400% faster now.
  • Code cleanup and some small optimizations.


V 1.4.4
  • bug fix: Deleting the wrong Collections when using the Split operators.


V 1.4.3
  • bug fix: Rotation panel not showing up in the Custom mode (Blender 2.82).
  • bug fix: Local Rotation not showing up in the Copy Animation effect (Blender 2.82).
  • bug fix: Object selection in drop down lists not working properly.


V 1.4.1
  • bug fix: (Scene has no attribute cursor_location), do to this change in the API on March 1st 2019. ANIMAX 1.4.0 works with the versions of Blender prior to March 1st.


V 1.4.0
  • Upgrade to Blender 2.80 Beta.
  • Tracking the selection order is now a modal operator.
  • New parameter (Seed) for the Random Direction.
  • Now uses the new Collections system instead of the old Grouping system.


V 1.3.0 - Video demo
  • Presets system for the Custom mode, you can save, load, and share your custom presets.
  • Convert the procedural animation to a single animated object using Shape Keys. It's pretty much the same method used in the awesome add-on Animation Joiner.
  • Now it's possible to animate the different properties without disabling the Interactive mode.


V 1.2.1
  • bug fix: incorrect baking results when the objects are parented.


V 1.2.0 - Video demo
  • Object Picker: To quickly pick an object.
  • The possibility to change the location of the add-on's Panel (Tool Shelf, Properties).
  • Pushing the objects away (Custom mode, Transformers effect).
  • Local Rotation (Custom mode, Copy animation effect).
  • The possibility to sort a single direction.


V 1.1.0 - 视频演示
  • 3种新效果(崩溃,下雨,弹性)。
  • 9 种新的缓动类型。
  • 螺旋效应的新参数(偏移)。





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Teny  发表于 2022-10-30 20:08:03  
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谢谢楼主分享!!!
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