I am very happy to present my first realtime character, a great challenge because since then I have only worked for sculpture for 3d printing. I did to learn the whole pipeline for game ready Sculpting (Zbrush), Retopology and UV (Blender), Baking (Substance Painter), Rigging and Animation (Blender) and Testing (UE5) I want to thank all the people who teach and help for low cost on the internet, especially Nikolay Naydenov, you are amazing man, Im your fan