element3ds.com
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2024-2-18
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[翻译] : 最近我一直在健身房锻炼,这才意识到其实很多东西都很程式化。我在Houdini中创建了三个HDA(High-Dynamic-Archive):哑铃架、深蹲架和杠铃片架。每个都有其独特的参数,我在Unreal Engine 5的视频中展示了这些。非常感谢Houdini Discord社区的帮助,特别是_probiner_,他向我展示了一些VEX(视觉表达语言)技巧,让我能够实现重量的随机化。我的修剪效果和HDN徽标贴图是在Substance Designer中制作的。希望你们喜欢最终的作品。好了,时候去健身房了,祝大家享受夏天剩下的时光。

I have been hitting the gym lately and that made me realize how procedural it is actually So I have built 3 HDAs in Houdini: Dumbbell Rack, Squat Rack, and Weight Plates Rack. Each has its own unique parameters which I showcase in my videos, done in Unreal Engine 5. Huge thanks to the Houdini Discord community for helping me out, especially to _probiner_ for showing me some VEX magic to achieve randomizations of weights. My trim and HDN logo decal was assembled in Substance Designer. Hope you like the final outcome. Ok, time to go to the gym, enjoy the rest of the summer.
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参与人数 3 元素币 +16 活跃度 +13
https://maxkutsenko.artstation.com/

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Max_Kutsenko 实名

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Texture Artist @ Ubisoft

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