资源包名:Climbing System完整项目/系统发布者:Rodrigo Dias价格:$35适用版本:要求Unity 2017.4.2f或更高版本。(楼主使用该版本测试,并重新导出了插件包)文件大小:43.7MB资源有问题.或者链接不存在.请私信.看到立马解决Asset store 链接:https://www.assetstore.unity3d.com/cn/?stay#!/content/111168
插件介绍:
要求Unity 2017.3.0 或更高版本。(因为原资源只含有脚本,没有任何动作文件,并且还缺少相机控制系统,楼主使用2017.4.2f重新整了一个资源包!!)
WORKS WITH MIXAMO OR CUSTOM ANIMATIONS.
Version 1.3: Ladder Climbing
This package contains all script that allow your character climb ledge and ladders, move and roll. The main focus of this package is the Climbing System.
This package was designed to be flexible and polished in climb situations. It allows character hold ledges, move on ledges, jump from ledge, drop, and jump back. The main system uses Casting to find ledge and set character position.
It also includes scripts to put hands and feet correct in the position, using IK.
IMPORTANT NOTE: The animations shown in the video are all from Mixamo (www.mixamo.com) and I cannot redistribute these animations. To help you to add this animations in your project, this package contains an User\'s Manual to help you to download the animations by yourself and set it inside your project. You can also watch this tutorial video.
QUICK SET: Build Character window allows you to create a new character with a few clicks. Open this tool in Tools -> Climbing System -> Build Character
HUMANOID READY: All scripts were designed to be used in Humanoid characters. Using scripts in Generic rigs are not guaranteed.
Integration:
Third Person Controller.
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这个软件包包含所有脚本,允许你的角色爬梯和梯子,移动和滚动。这个包的主要焦点是登山系统。
该包装设计为在爬升情况下灵活和抛光。它允许角色保持壁架,移动壁架,从壁架跳跃,下降和跳回。主系统使用Casting查找壁架并设置角色位置。
它还包括使用IK将脚和脚放在正确位置的脚本。
重要说明:视频中显示的动画均来自Mixamo(www.mixamo.com),我无法重新分发这些动画。为了帮助您在项目中添加此动画,此软件包包含一个用户手册,可帮助您自己下载动画并将其设置在项目中。您还可以观看本教程视频。
QUICK SET:Build Character窗口允许您通过几次单击创建一个新角色。在工具 - >攀爬系统 - >构建角色中打开此工具
HUMANOID READY:所有脚本都设计用于Humanoid角色。不保证在Generic rigs中使用脚本。
需要和第三方插件关联!
Third Person Controller.
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