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SD-材质作品 Jungle Rock Face _ Substance Designer
发布于
2024-5-27
37024
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[翻译] : 一个完全程序化的丛林岩石表面Substance材质。所有内容都是在 Substance Designer 中完全制作的。我开始这个物质是为了看看是否可以在不引入其他高度数据的情况下制作分支藤蔓。事实证明,通过一系列贴图采样器进入后续节点的掩码是可行的。这个花费了一些时间,但制作过程非常有趣,希望你会喜欢!编辑:应要求,我添加了一个只显示基础岩石层的版本。(感谢Bobby Rice的建议)

A fully procedural jungle rock face Substance material.

Everything was made entirely in Substance Designer.
I started this substance to see if making branching vines was possible without resorting to bringing in height data from elsewhere. It turns out it is possible using a sequence of tile samplers that feed into the mask of the subsequent node.
This one took a while and was really fun to work on, hope you enjoy!
EDIT: I added a version showing only the base rock layer as requested. (Thanks to Bobby Rice for that idea)
000-cover.jpg
397_chris-hodgson-jungle-rock-face-cylinder-presentation.jpg
394_chris-hodgson-jungle-rock-face-presentation2.jpg
395_chris-hodgson-sequence.gif
396_chris-hodgson-jungle-rock-face-presentation-3.jpg
398_chris-hodgson-jungle-rock-face-texture-presentation.jpg
399_chris-hodgson-node-graph.jpg
400_chris-hodgson-leaf-a-height.jpg
401_chris-hodgson-leaf-a-node-graph.jpg
402_chris-hodgson-leaf-b-height.jpg
403_chris-hodgson-leaf-b-node-graph.jpg
404_chris-hodgson-flower-height.jpg
405_chris-hodgson-flower-node-graph.jpg
参与人数 3 元素币 +21 活跃度 +7
Artstation:https://www.artstation.com/christopherhodgson

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hhhappy  发表于 2024-5-27 17:02:29  
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