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原创SD-材质-渲染 _Pinus Maritima_ Bark Material Generator
发布于
2024-7-26
21001
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[翻译] : 这里:我开始制作一些完整的资产生成器,比如这个。结合树皮材质和关联的SpeedTree文件,你可以生成各种不同类型的树木,包括颜色、变种、它们生长的真正生物群落,甚至可能更多。这三种不同的树皮都是用同一材质在不到一分钟内生成的。针叶和其他植被纹理使用了Megascans的数据,以节省时间,最终与设计师中生成的纹理相比,质量大幅提高。场景的其余部分也由Megascans资产和Blender中的Graswald等插件组成。使用Cycles渲染,采样设置为_512,大约耗时8分钟。后期处理在Blender和Photoshop中完成。材质是在Marmoset Toolbag中的球体上渲染的。树皮材质很快就会在我的商店中提供,一旦我完成清理并进行了一些性能调整。

Available here:

https://www.artstation.com/marketplace/p/6Yy6g/pinus-maritim ... mpaign=homepage_utm_term=marketplace
Started working on some generators for complete Assets like this one. With the bark material and the associated SpeedTree file combined you can generate a variety of different tree types in color, variation, actual Biome they are growing in and possibly much more. The 3 different types of bark have all been generated with the same Material in less than a minute.
The needles and other foliage textures have been used from Megascans in order to safe some time and in the end just bump the quality by a lot, compared to generated textures in Designer. The rest of the scene has also been composed with Megascans Assets and plugins like Graswald in Blender.
Rendered with Cycles _512 Samples ~8min
Post Processing has been done both in Blender and Photoshop.
The Materials were rendered on a sphere inside Marmoset Toolbag
The Bark Material will soon be available in my store as soon as I am done with the cleanup and also made some performance adjustments.
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52_kai-kizzle-mergener-pinus-pp.jpg
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55_kai-kizzle-mergener-v1-close-up.jpg
56_kai-kizzle-mergener-v2-close-up.jpg
58_kai-kizzle-mergener-pinus-maritima-v3-breakdown.jpg
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参与人数 3 元素币 +11 活跃度 +5
Artstation:https://www.artstation.com/kaikizzle

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一半旅人♀  发表于 2024-11-21 17:35:14  
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