PD-574 Dust Fighter
Hello 3D people. More here https://www.instagram.com/milosbelanec/
The first concept for this year is done. With this project, I want to start a new chapter of my artworks, and I want to build a community on my Instagram and other networks. Making of reels, tutorials, and tips and tricks.
"Dust Fighter" with a new color style for my portfolio. Here are some static images as the first part of the project. The second will be about animations and simulation. The progress for this artwork is on my Instagram. I have been using this project for benchmarking, testing, etc., which is why some data are overrated.
some info about the project
The model was done in 3ds Max with 2.5 million poly.
render with V-Ray as every time
scattering with forest pack
Uvs with Rizom UV are on 34 UDIMs for closeups, testing, etc.
And textures with Substance Painter, which handled this "heavy" model gorgeously. The output is 5k.
That's all. Let's move on to the other concept.