It was a real pleasure to collaborate with Enrico and Christian Tammekand producing an advanced step-by-step material creation series in our favorite software Substance 3D Designer. In the "Rusty Metal Panel" tutorial part I will be covering the following steps:
- Arranging panels in an irregular pattern with Tile Generator
- Creating metal folding and bending effects with Voronoi Fractal
- Adding surface details with Non-Uniform and Slope Blurs
- Creating bent Nails with the recently added Spline nodes
- Importing grunge maps from Painter to Designer
- Coloring panels with multilayer Flood Fill approach
- Advanced mask creation for panel color variation
- Complex and varied rust layer with Non-Uniform Dir. Warp
- Adding Graffiti bitmaps and panel weathering
- Normal map techniques for an extra level of detail
You can get the tutorial here: https://enricotam.gumroad.com/l/sdtut
I truly hope you will learn new tricks from it, enjoy the videos!