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原创SD-材质-渲染 Tutorial - Rusty Metal Panels
发布于
2024-11-8
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[翻译] : 与Enrico和Christian Tammekand合作,为我们最喜欢的软件Substance 3D Designer制作一个高级的分步材料创作系列,真是非常愉快。在“Rusty Metal Panel”教程的第一部分中,我将涵盖以下步骤:

- 使用Tile Generator以不规则模式排列面板
- 利用Voronoi Fractal创建金属折叠和弯曲效果
- 通过Non-Uniform和Slope Blurs添加表面细节
- 使用新添加的Spline节点创建弯曲的钉子
- 从Painter导入脏旧贴图到Designer
- 采用多层Flood Fill方法为面板着色
- 创建复杂的面板颜色变化高级蒙版
- 使用Non-Uniform Dir. Warp实现精细的锈层效果
- 添加涂鸦位图和面板风化处理
- 通过Normal映射技术提升细节层次

你可以在这里获取教程:真心希望你能从中学习到新技巧,享受视频过程!

It was a real pleasure to collaborate with Enrico and Christian Tammekand producing an advanced step-by-step material creation series in our favorite software Substance 3D Designer.  In the "Rusty Metal Panel" tutorial part I will be covering the following steps:
- Arranging panels in an irregular pattern with Tile Generator
- Creating metal folding and bending effects with Voronoi Fractal
- Adding surface details with Non-Uniform and Slope Blurs
- Creating bent Nails with the recently added Spline nodes
- Importing grunge maps from Painter to Designer
- Coloring panels with multilayer Flood Fill approach
- Advanced mask creation for panel color variation
- Complex and varied rust layer with Non-Uniform Dir. Warp
- Adding Graffiti bitmaps and panel weathering
- Normal map techniques for an extra level of detail
You can get the tutorial here: https://enricotam.gumroad.com/l/sdtut
I truly hope you will learn new tricks from it, enjoy the videos!











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