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3D角色_武器_装备 Farm Shrine (Stardew Valley Fan Art)
发布于
2024-8-14
10089
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[翻译] : 我为提升Unreal Engine的关卡设计能力,制作了一个迷你环境项目。假期里我重玩了《星露谷物语》,那个农场边缘的神社总是让我印象深刻。所以我决定以此为灵感来源。同时,我也想向Eric Barone致敬,他作为独立开发者的故事激励了我尝试自己动手。这个场景几乎完全由Megascans和Free Unreal Marketplace资源构建而成。最后,我只创建了一些非常基础的资产、Mixer中的自定义材质以及粒子系统。

Mini environment project I put together to sharpen my level design skills Unreal Engine. I replayed Stardew Valley over the holidays and something that always struck me from it was the shrine on the edge of the farm, so I decided to base my scene on it. Also wanted to give kind of a shoutout to Eric Barone, who_s story of being a solo indie developer inspired me to try my hand at it. This scene is constructed almost entirely with Megascans and Free Unreal Marketplace assets. In the end I only had to construct a few very simple assets, one custom material in Mixer, and the particle systems.
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参与人数 3 元素币 +24 活跃度 +3
Artstation:https://www.artstation.com/mikekennedyart

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qq_醉红尘_Fsz  发表于 2024-12-5 13:57:47  
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