Physically-Based Rendering: Yes
Texture Size : Varied (512 to 4096)
Collision: Yes
Vertex Count: Varied
LODs: 1 to 4 (4 for trees with billboards)
Number of Meshes: 48
Number of Materials and Material Instances: 50
Number of Textures: 106
Number of Particles: 1 (CPU)
Number of Sounds: 3
Engine Compatibility: PC
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No