2019.31.0.3.-Added a Cscape Toolset utility
- set of utilities for easily customizing CScape surface city Styles.
-Reduced VRAM texture footprint by using compressed textures, and new internal texture compression.
-Better performance by using less texture samplers.
-Fixed issue with garbage pixels in 180 rendering.
-Much more customization options.
-Added shop awnings.
-Added lightweight shop signs directly from shader.
-Added possibility to use profiles/arrays for faccade color customizations, windows reflections.
-Enchanced manual workflow for city generation.
-Full compatibility with all Unity versions (even 2018.3 beta)
-Fully rewritten CScape Relighting that now can simulate night lights and Ambient occlusion with almost no impact on performance.
-Set of optimizations that make CScape render at a performance as high as 600 fps on modern graphics hardware.
-Set of tools for optimizing scenes
- like an integrated mesh merger
- leading to reduced CPU usage. -New set of faccade textures.
-Support for slanted roofs, and automatic UV mapping for models.