Hard Mesh就是用来解决这个问题的。这是一个插件脚本,用于硬表面建模的工具集合。该工具简化了复杂的多边形建模操作,直观的界面和节点,使建模更具创造性和互动性!
Maya®\'s boolean or \"trim like\" operations on hard surface modelling represent a significant bottleneck in the workflow of any professional modeller.
Hard Mesh solves this issue. It\'s a plug-in based on our script Hard Surface Poly Tools and its development was completed. The tool simplifies complex polygonal modelling operations thanks to an intuitive interface and nodes that make modelling more creative and interactive!