Chapter 01- First Step: In this chapter, we are going to create a different surface for blending. First, we are going to create bricks and modify that to reach what we want, and after that, we are creating a plaster cover for the wall, after blending these two we are going to make and add a wooden structure to the wall.
Chapter 02- Second Step: The next step is creating the color data and roughness for this material. For this tutorial, we are using the gradient map and sampling colors from different images and blending them to get what we want. And for roughness data, we are using a simple and effective way.
Software Used:
Substance Designer
Level:
Intermediate
Prerequisite Basic knowledge of Substance Designerv