UE虚幻资源 [模型/材质] 冰雪岩石世界场景环境虚幻4UE4 Ice Snow Rock Worlds
发布于
2022-11-14
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官网链接:https://www.unrealengine.com/mar ... ce-snow-rock-worlds
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The IceSnowRockWorlds Pack feature 32 Rooks in a blueprint with tessellation and Temporal AA blending / dithering material for the rocks and Landscape materials. There are no polygon seems visible when this is used correctly. The Rooks feature Rooks Snow and Ice materials to be used in the water or on a glacier. The snow level on the rock can be among other aspects controlled from the blueprint. The pack includes 2 Demo levels and 3 types of water and a post process for the underwater sections. This pack aims at an out of another world like look for its content. It has been designed for high end systems. There is also a Stylized dynamic sky cloud sun and Time of day system in the pack. It features also Fog Particles that are used in the demo level and a Spaceship lading pod decoration object.


Demo Video Art: https://youtu.be/Y046sQQGz2M


This has been built using rather modern methods which have been introduced with DirectX 11 / 12. It has been optimized but was built for high-end systems if you’re not running a modern Nvidia 1060 or an AMD Vega or 570 graphics card please don’t expect the _high and marked maps to perform well. Do not buy this pack if you don’t have a current generation graphics card!

for questions please use the forum: https://forums.unrealengine.com/ ... ce-snow-rock-worlds
技术细节

Features: (Please include a full, comprehensive list of the features of the product)

     32 Rooks in a blueprint with tessellation
     Snow Rooks and Ice materials with a seamless Temporal AA blending / dithering
    Landscape materials with tessellation and seamless Temporal AA blending / dithering
    Dynamic sky cloud sun and Time of day system in a blueprint
    Automatic landscape material with hand painting feature to remove snow and add ice

Texture Sizes: (please list resolutions for each texture):

     158 x 2048
     50 x 8192


Collision: Yes

Vertex Count: 5000 to 35000 ( Plus, dynamic tessellation in material when the camera is close )

LODs: 3 to 5

Number of Meshes: 32

Number of Materials and Material Instances: 53

Number of Textures: 208

Supported Development Platforms: PC High end Systems

Supported Target Build Platforms: PC High end Systems

Documentation:

Important/Additional Notes: If you have any questions feel free to write me an email  support@maxstudios.eu or and https://discord.gg/eTMMYSr or use the forum: https://forums.unrealengine.com/ ... ce-snow-rock-worlds







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