角色创造者4:帮助艺术家创造个性-彼得·亚历山大-双语
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发布于 2022-8-6 15:21:21

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Introduction
介绍
Greetings, my name is Peter Alexander. I’m a 3D generalist who specializes in utilizing Blender-to-Character Creator pipelines. I’ve had the privilege of working on character projects to demo the new features coming to Character Creator 4 (CC4).
问候,我的名字是彼得亚历山大。我是一名 3D 通才,擅长使用Blender-to-Character Creator 管道。我有幸参与了角色项目,以演示Character Creator 4 (CC4) 的新功能。

As someone who has worked with 3DXchange for both Character Creator 3 and ActorCore avatar optimization, I was immediately blown away by how much of an improvement the CC4 facial profile pipeline is. Previously, the 3DXchange pipeline was geared more for marketplace optimization. Character Creator 4 has features that speed up the process at least ten-fold, and makes it more accessible for the average user.
作为曾使用 3DXchange 进行 Character Creator 3 和ActorCore化身优化的人,我立即被 CC4 面部轮廓管道的改进程度所震撼。以前,3DXchange 管道更适合市场优化。Character Creator 4 具有将过程加速至少十倍的功能,并使普通用户更容易使用。


Unique Personality vs. Generic Expressions
独特个性与通用表达
Having been developing more than 100 character products for the past few years, I always look for interesting ways to express my characters’ stories. The general facial expressions can be easily done by any artist, however, to make your own character stand out, it’s essential to give them unique personalities, especially when you plan to animate them after the 3D modeling.
在过去的几年里,我开发了 100 多个角色产品,我一直在寻找有趣的方式来表达我的角色故事。任何艺术家都可以轻松完成一般的面部表情,但是,为了让您自己的角色脱颖而出,赋予他们独特的个性至关重要,尤其是当您计划在 3D 建模后为他们制作动画时。   

After trying out CC4’s new features, I selected two characters from my previous work: a stylized vampire and a hunchback. My initial impulse was to optimize the expression presets for the character, which has been a standard optimization requirement. As I dug into the tools, I realized that I could exaggerate every aspect of a character’s expression, and thus breathe personalities into characters beyond the standard set of expressions.
在尝试了 CC4 的新功能后,我从之前的作品中选择了两个角色:一个程式化的吸血鬼和一个驼背。我最初的冲动是优化角色的表情预设,这是标准的优化要求。当我深入研究这些工具时,我意识到我可以夸大角色表情的各个方面,从而为角色注入超出标准表情集的个性。
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The vampire character was fun to work on as he was the most stylized of the original characters in this demo. I drew a little inspiration from Hotel Transylvania for the expressions and personality of the character and maybe a bit of Fright Night, though the character design was more of an original experiment.
吸血鬼角色的工作很有趣,因为他是这个演示中最风格化的原始角色。我从特兰西瓦尼亚酒店中获得了一些关于角色表情和个性的灵感,也许还有一点恐怖之夜,尽管角色设计更像是一个原创实验。

The personality I crafted for the vampire was that of a suave aristocrat with an over-the-top sinister – but goofy – quality to his character. I focused heavily on his brow, jaw and teeth – with many of the expressions exaggerating his fanged smile. Of all the characters, this one probably has the most personality as the style I chose welcomed cartoonish exaggeration.
我为吸血鬼塑造的性格是一个温文尔雅的贵族,他的性格具有过分险恶但愚蠢的品质。我把注意力集中在他的额头、下巴和牙齿上——许多表情都夸大了他尖牙般的笑容。在所有角色中,这个可能是最有个性的,因为我选择的风格欢迎卡通夸张。


CC4 Simplifies the Way of Shaping Personalities
CC4 简化了塑造个性的方式
In my past experience dealing with large-eyed characters, I have often had to rely on using the Correct Eyeblink feature to adjust the eyelids for blink animations. If this isn’t enough to correct the eyes, however, then I can still use Character Creator 4’s expression morph sliders along with the Mesh Edit tool to quickly overcome this obstacle by adjusting the source morph target shapes.
在我过去处理大眼睛角色的经验中,我经常不得不依靠使用正确的眨眼功能来调整眨眼动画的眼睑。但是,如果这还不足以矫正眼睛,那么我仍然可以使用 Character Creator 4 的表情变形 滑块和网格编辑工具,通过调整源变形目标形状来快速克服这个障碍。


Apart from this, cartoon characters tend to have more exaggerated proportions to make them visually appealing, like this vampire character with a long face and large mouth, for example. However, characters such as these usually need to be adjusted to support exaggerated expressions and performances. Due to the slender face of the vampire, the teeth and fangs have a tendency to penetrate the face, and morph sliders would need to be relied upon to reposition and resize the teeth to fix the flaws in animation.
除此之外,卡通人物往往有更夸张的比例,以使他们在视觉上更有吸引力,例如这个长脸和大嘴的吸血鬼角色。然而,像这样的角色通常需要调整以支持夸张的表情和表演。由于吸血鬼的脸很细,牙齿和尖牙有穿透面部的趋势,需要依靠变形滑块来重新定位和调整牙齿的大小以修复动画中的缺陷。


In an effort to enhance flexibility of the expressions and performances, I’ve prepared quite a few custom morph sliders on the side. Users are welcome to mix-and-match these CC4 morphs to arrive at unique character expressions which they can truly call their own.
为了增强表情和表演的灵活性,我在侧面准备了很多自定义变形滑块。欢迎用户混合搭配这些 CC4 变形,以获得他们可以真正称之为自己的独特角色表达。


CC Pipelines Create Animated Personalities – ZBrush, Blender & More
CC Pipelines 创建动画人物 – ZBrush、Blender 等
The character Luffy from One Piece was interesting to experiment with because of his elastic, over-the-top expressions. As the GoZ pipeline became more refined, I was able to more easily exaggerate the teeth and mouth, allowing for most of Luffy’s classic anime expressions.
《海贼王》中的路飞角色很有趣,因为他有弹性、夸张的表情。随着GoZ 管道变得更加精致,我能够更轻松地夸大牙齿和嘴巴,从而允许大多数路飞的经典动漫表情。


The CC4 facial expression pipelines offer amazing convenience for manipulating expressions to create unique personalities for any imaginable character. Luffy’s personality was already established, so it was more a matter of utilizing ZBrush to approximate those expressions of his personality.
CC4 面部表情管道为操纵表情提供了惊人的便利,为任何可以想象的角色创造独特的个性。路飞的性格已经确定了,所以更多的是利用ZBrush来近似他的性格表现。

CC4 custom expression sculpting with GoZ pipeline:
使用 GoZ 管道进行 CC4 自定义表情雕刻:


As I continued to use the new tools, I wanted to experiment with a cuter character, so I introduced this cartoon girl to the mix, which I enjoyed working on. I don’t exactly recall the inspiration for this character; I frequently browse stylized designs on Pinterest, and may have picked up some elements from the Boondocks series. I exaggerated her teeth and cheeks to give her a chipmunk-like cuteness. I envisioned her to be cute but rebellious and prone to challenging authority.
当我继续使用新工具时,我想尝试一个更可爱的角色,所以我把这个卡通女孩介绍给我,我很喜欢这个组合。我不完全记得这个角色的灵感。我经常在 Pinterest 上浏览风格化的设计,并且可能从Boondocks 系列中汲取了一些元素。我夸大了她的牙齿和脸颊,让她看起来像花栗鼠一样可爱。我设想她可爱但叛逆,容易挑战权威。


I want to emphasize that my facial expression manipulating experience prior to CC4 was limited to adjusting eye blinks and the expression pipeline is extremely easy to use. Those who are familiar with dialing in and baking morphs will find that there’s not much difference, especially if they use GoZ (ZBrush) or the Blender pipeline to make character adjustments.
我想强调一下,我在 CC4 之前的面部表情处理经验仅限于调整眨眼,表情管道非常易于使用。熟悉拨入和烘焙变形的人会发现没有太大区别,尤其是如果他们使用 GoZ (ZBrush) 或 Blender 管道进行角色调整时。

Once you’ve made your adjustments using expression sliders, the internal mesh editing tools (including the new amazing Delta Mush feature), you can bake your work as a component of the character’s expression profile. In cases involving symmetrical adjustments, you will have the options to ‘mirror’ your work over to the other side of the model.
一旦您使用表情滑块、里面网格编辑工具(包括新的惊人的 Delta Mush 功能)进行了调整,您就可以将您的作品作为角色表情配置文件的一个组件进行烘焙。在涉及对称调整的情况下,您可以选择将您的工作“镜像”到模型的另一侧。



Conclusion
结论
If you’ve worked on models using 3DXchange, you’ll probably understand how time consuming and tedious it can be to adjust a character profile, especially things like the Eye Occlusion and Tearline. The new pipeline doesn’t just save you hours of work, it literally saves you days. Beyond fixing CC3+ characters, you can take a custom rigged character from Blender or another 3D application and add an entire personality within hours.
如果您使用 3DXchange 处理过模型,您可能会了解调整角色配置文件是多么耗时和乏味,尤其是像眼睛遮挡和泪线这样的事情。新管道不仅可以节省您的工作时间,还可以节省您的时间。除了修复CC3+ 角色之外,您还可以从 Blender 或其他 3D 应用程序中获取自定义装配角色,并在数小时内添加完整的个性。

This is game-changing stuff. It makes establishing a character’s personality a pleasure and brings this aspect of 3D development to a level much more comfortable and desirable for the average creator. The CC4 tools are not just fun to use, they also empower artists to bring their character design potential to the next level. If you’re already on the next level, Character Creator 4 will take you even higher.
这是改变游戏规则的东西。它使建立角色的个性成为一种乐趣,并将 3D 开发的这一方面带到了对普通创作者来说更加舒适和理想的水平。CC4 工具不仅使用起来很有趣,它们还使艺术家能够将他们的角色设计潜力提升到一个新的水平。如果您已经进入下一个级别,Character Creator 4将带您更上一层楼。


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