xpFluids V01. Create beautiful & fun viscous fluid simulations using X-Particles in Cinema 4D, over the course of nine hours and 31 minutes. This tutorial extensively investigates creating small to medium scaled Liquid Simulation using X-Particles within Cinema 4D. Techniques will include pouring, sticking and colour mixing for creating viscous liquid effects used for such things as paint, gels, slime, goo, saliva and chocolate to name but a few. xpFluids V01 COVERS:The basic fundamental settings of the xpFluidPBD solver. The X-Particles project scene settings. Emitters – Standard, volumes & objects, Particle Radius. Particle Groups, Modifiers, Actions & Questions related to the simulations. Meshing your simulation – OVDBMesher. Collisions – Objects, surface adhesion techniques. Wetmaps, Vertex Maker & use of Fields for control. Colour mixing.