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作者Monaime ANIMAX是一个用于搅拌机的程序动画系统,它使多个实例的动画制作变得简单。它允许您更快,更轻松地创建复杂的动画 - 使用Blender的内置动画工具很难实现。
为什么选择阿尼玛斯?您可能会问自己:我为什么要使用此附加组件?
简短的回答是:它允许您在短时间内毫不费力地制作出高度专业的动画。
工作流程很简单。只需选择一个或多个效果(或加载预设),然后使用参数播放,即可立即获得动画 - 所有这些都不需要数学或几何节点。
如果您是动态图形艺术家,ANIMAX是您工具箱的绝佳补充。 特征
易于使用,简单的UI和直接的工作流程。 - 用于将网格对象压裂成碎片的工具。
- 12种不同的效果可供选择。
- 34个动画预设。
- 13 种压裂预设。
- 保存并加载您的自定义预设。
- 您可以对集合中的对象进行动画处理。
- 您可以按程序添加文本并为其添加动画。
- 您可以对输出实例的任何几何节点树进行动画处理,此外,还可以从加载项的 UI 更改输入。
- 在属性节点(循环和 Eevee)的帮助下对材质进行动画处理。
- 以及更多...
Change Log V 2.0.1 - bug fix: Error in (copy, paste), (save, load) when two effects have the same name.
V 2.0.0 The animation system is rewritten from scratch, as now the add-on is powered by geometry nodes, which opened up the door for a ton of new features:
- 12 different effects, and most importantly now there is a clear distinction between the effects and the presets.
- 34 animation presets (combination of effects).
- The ability to add multiple effects.
- The ability to synchronize the effects.
- You can save your combination of effects as a new preset.
- Animate the materials using ANIMAX, with the help of the Attribute Node (Cycles & Eevee).
- The ability to copy, paste and duplicate the effects.
- Now it’s possible to use a curve to change the interpolation.
- A new interpolation method (Ping-Pong).
- You can use the proximity to an object to drive the offset (Effectors).
- You can use a texture to drive the offset.
- It’s possible to repeat the time, for looping the animation.
- Global time control (Time remapping).
- Now it’s possible to add a text procedurally, and to change its parameters, no need to separate the characters and all the extra work.
- Animate the instances outputted from any geometry node-tree, and the ability to change the inputs from the add-on’s UI.
V 1.6.2
- bug fix: the Paste operator not working when the effect is "None".
- bug fix: Some operators cause crashes after Undo.
V 1.6.1
- bug fix: Error when baking to keyframes with the effect Copy Animation.
- bug fix: Error when selecting the objects of a collection while the collection is excluded.
- bug fix: Error in some operator's poll when launching a search (f3).
V 1.6.0
- bug fix: Wrong index on the UI list when deleting all the elements, it was a harmless bug, but fixed anyway.
- New fracturing tool named “Mesh Slicing”.
- Performance improvement, approximately double the speed in most cases, the more objects in the collection the more performance gain.
- New, more robust way for adding the collections, now it’s possible to add multiple collections, and to enable and sort the collections in one go.
- Bake to the delta transform.
- Bake only the Location, the Rotation or the Scale.
- Set the start and end frame of the baking automatically.
- Copy/Paste the effects.
- The possibility to invert the random direction.
- Hide the objects of a the collection from the add-ons list.
- “Clear Keyframes”: it’s possible specify what channels you want to remove.
- Butterfly effect: The vibration not uniform.
- Custom selection order speed up.
- Small UI improvements and another round of code clean-up.
V 1.5.0 - bug fix: Incorrect icons for the random addition (Custom mode).
- bug fix: "Keep Original" in the "Split Operator" was not working as expected.
- Start frame could be a negative number.
- Exposed the "Material offset" of the Solidify modifier in the UI (Split Operator).
- Improved performance for the Follow Curve effect + the ability to change the resolution of the curve right from the add-on's panel.
- Refactoring of the Copy Animation effect, almost 50% speedup.
- Shoot effect performance improvement + new parameter "Add Noise" to randomize the movement of the objects.
- The easing list has separated words for better readability.
- The ability to run the "Cell Fracture" add-on from the split tab (if enabled).
- Optimization of the "Custom Selection" operator, at least 400% faster now.
- Code cleanup and some small optimizations.
V 1.4.4 - bug fix: Deleting the wrong Collections when using the Split operators.
V 1.4.3 - bug fix: Rotation panel not showing up in the Custom mode (Blender 2.82).
- bug fix: Local Rotation not showing up in the Copy Animation effect (Blender 2.82).
- bug fix: Object selection in drop down lists not working properly.
V 1.4.1 - bug fix: (Scene has no attribute cursor_location), do to this change in the API on March 1st 2019. ANIMAX 1.4.0 works with the versions of Blender prior to March 1st.
V 1.4.0 - Upgrade to Blender 2.80 Beta.
- Tracking the selection order is now a modal operator.
- New parameter (Seed) for the Random Direction.
- Now uses the new Collections system instead of the old Grouping system.
- Presets system for the Custom mode, you can save, load, and share your custom presets.
- Convert the procedural animation to a single animated object using Shape Keys. It's pretty much the same method used in the awesome add-on Animation Joiner.
- Now it's possible to animate the different properties without disabling the Interactive mode.
V 1.2.1 - bug fix: incorrect baking results when the objects are parented.
- Object Picker: To quickly pick an object.
- The possibility to change the location of the add-on's Panel (Tool Shelf, Properties).
- Pushing the objects away (Custom mode, Transformers effect).
- Local Rotation (Custom mode, Copy animation effect).
- The possibility to sort a single direction.
- 3种新效果(崩溃,下雨,弹性)。
- 9 种新的缓动类型。
- 螺旋效应的新参数(偏移)。
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