CG视频教程 [游戏开发] 【Unity】《中级 Unity C# 编码:创建 RPG 核心战斗》(中英双字)
发布于
2022-3-4
200
3
视频教程
CG教程: 基础|结构|色彩 建模|雕刻 材质|节点 渲染|灯光 动画|动作 技术|展示 花絮|过程 Unity3D 
语音: 英语 
字幕: 中文字幕 英文字幕 双语字幕 
清晰度: 超清 1080p+ 
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随机1集试看,教程共184集,总时长27小时44分,高清视频,有素材文件。
官方简介:https://www.udemy.com/course/unityrpg/
Snipaste_2023-04-28_14-26-34.png

【教程目录】
\01 – 介绍和设置\1 – 谷歌幻灯片.txt
\01 – 介绍和设置\1 – RPG课程的最新更新.txt
\01 – 介绍和设置\1 – 欢迎来到课程.mp4
\01 – 简介和设置\2 – 安装 Unity 20183.mp4
\01 – 介绍和设置\2 – 本讲座讨论.txt
\01 – 简介和设置\2 – Unity 网站.txt
\01 – 简介和设置\3 – 下载Visual Studio Code.txt
\01 – 简介和设置\3 – 安装 Visual Studio Code.mp4
\01 – 介绍和设置\3 – 本讲座讨论.txt
\01 – 介绍和设置\4 – 不具有智能感.html
\01 – 简介和设置\5 – 快速游戏设计概述.mp4
\01 – 介绍和设置\5 – 本讲座讨论.txt
\01 – 简介和设置\6 – 架构概述.mp4
\01 – 简介和设置\6 – 分享您的挑战答案.txt
\01 – 介绍和设置\6 – 本讲座讨论.txt
\01 – 简介和设置\7 – 社区和支持.mp4
\01 – 介绍和设置\7 – GameDevtv Discord 聊天频道.txt
\01 – 介绍和设置\7 – GameDevtv 支持论坛.txt
\01 – 介绍和设置\7 – 命名驴子.txt
\01 – 简介和设置\7 – Unity Facebook 群组.txt
\02 – 基本动作\1 – 测验基本动作 1.html
\02 – 基本动作\2 – 测验基本动作 2.html
\02 – 基本运动\8 – 整个RPG项目的Github存储库.txt
\02 – 基本运动\8 – 谷歌幻灯片.txt
\02 – 基本运动\8 – 部分概述.mp4
\02 – 基本运动\8 – 本讲座讨论.txt
\02 – 基本移动\9 – 创建一个简单的沙盒.mp4
\02 – 基本移动\9 – 在此处共享沙盒的图像.txt
\02 – 基本运动\9 – 合成沙盒V1.zip
\02 – 基本移动\9 – 地形纹理V1.zip
\02 – 基本运动\9 – 本讲座 github 提交.txt
\02 – 基本移动\10 – 使用导航网格代理移动.mp4
\02 – 基本运动\10 – 本讲座讨论.txt
\02 – 基本运动\10 – 本讲座 github 提交.txt
\02 – 基本移动\10 – Unity 手册构建导航网格体.txt
\02 – 基本运动\10 – Unity Scripting API NavMeshAgentdestination.txt
\02 – 基本移动\11 – 完善导航网格体.mp4
\02 – 基本运动\11 – 本讲座讨论.txt
\02 – 基本运动\11 – 本讲座 github 提交.txt
\02 – 基本移动\11 – Unity 手册高级导航网格烘焙设置.txt
\02 – 基本运动\12 – 光线投射简介.mp4
\02 – 基本运动\12 – 本讲座讨论.txt
\02 – 基本运动\12 – 本讲座 github 提交.txt
\02 – 基本运动\12 – Unity 文档 CameraScreenPointToRay.txt
\02 – 基本运动\12 – Unity 文档调试绘图.txt
\02 – 基本移动\13 – 实现点击.mp4
\02 – 基本运动\13 – 本讲座讨论.txt
\02 – 基本运动\13 – 本讲座 github 提交.txt
\02 – 基本运动\13 – Unity 文档物理光线投射.txt
\02 – 基本运动\13 – Unity Docs RaycastHit.txt
\02 – 基本移动\13 – VS 代码快捷方式列表.txt
\02 – 基本移动\14 – 创建固定跟随摄像机.mp4
\02 – 基本运动\14 – 本讲座讨论.txt
\02 – 基本运动\14 – 本讲座 github 提交.txt
\02 – 基本运动\15 – 动画混合树.mp4
\02 – 基本动作\15 – 动画徒手行走和奔跑.zip
\02 – 基本运动\15 – 多边形图登样本合成工作室v021.zip
\02 – 基本运动\15 – 合成工作室资源商店.txt
\02 – 基本运动\15 – Synty Studios Facebook页面.txt
\02 – 基本运动\16 – 使动画与运动相匹配.mp4
\02 – 基本运动\16 – 本讲座讨论.txt
\02 – 基本运动\16 – 本讲座 Github 提交.txt
\02 – 基本移动\16 – Unity 手动执行事件函数的顺序.txt
\02 – 基本运动\16 – Unity 脚本 API TransformInverseTransformDirection.txt
\02 – 基本运动\17 – 基本运动调整.mp4
\02 – 基本运动\17 – 本讲座讨论.txt
\02 – 基本运动\17 – 本讲座 github 提交.txt
\02 – 基本移动\18 – 项目文件夹结构.mp4
\02 – 基本运动\18 – 本讲座讨论.txt
\02 – 基本运动\18 – 本讲座 github 提交.txt
\03 – 高级游戏设计\19 – 谷歌幻灯片.txt
\03 – 高级游戏设计\19 – 章节介绍.mp4
\03 – 高级游戏设计\19 – 本讲座讨论.txt
\03 – High Level Game Design\20 – 15 Page Game Design Document.mp4
\03 – High Level Game Design\20 – Project Dragons 1page GDD in Google Docs.txt
\03 – High Level Game Design\20 – RPG 15Page GDD Template Google Docs.txt
\03 – High Level Game Design\20 – This Lectures Discussions.txt
\03 – 高级游戏设计\21 – 玩家体验.mp4
\03 – 高级游戏设计\21 – 本讲座讨论.txt
\03 – 高级游戏设计\22 – GDD初稿.mp4
\03 – 高级游戏设计\22 – 分享您的 15 页 GDD.txt
\03 – 高级游戏设计\3 – 测验高级设计 1.html
\04 – 基本战斗\23 – 谷歌幻灯片.txt
\04 – 基本战斗\23 – 部分概述.mp4
\04 – 基本战斗\23 – 本讲座讨论.txt
\04 – 基本战斗\24 – 分离控制层.mp4
\04 – 基本战斗\24 – 本讲座讨论.txt
\04 – 基本战斗\24 – 本讲座 github 提交.txt
\04 – 基本战斗\25 – 命名空间 要查看依赖项.mp4
\04 – 基本战斗\25 – 本讲座讨论.txt
\04 – 基本战斗\25 – 本讲座 github 提交.txt
\04 – 基本战斗\26 – 物理光线投射所有文档.txt
\04 – 基本战斗\26 – 组件的光线投射.mp4
\04 – 基本战斗\26 – 本讲座讨论.txt
\04 – 基本战斗\26 – 本讲座 github 提交.txt
\04 – 基本战斗\27 – 实施行动优先.mp4
\04 – 基本战斗\27 – 本讲座讨论.txt
\04 – 基本战斗\27 – 本讲座 github 提交.txt
\04 – 基本战斗\28 – 在射程内移动.mp4
\04 – 基本战斗\28 – 本讲座讨论.txt
\04 – 基本战斗\28 – 本讲座 github 提交.txt
\04 – 基本战斗\29 – 取消移动战斗.mp4
\04 – 基本战斗\29 – 本讲座讨论.txt
\04 – 基本战斗\29 – 本讲座 github 提交.txt
\04 – 基本战斗\30 – 解耦依赖周期.mp4
\04 – 基本战斗\30 – 本讲座讨论.txt
\04 – 基本战斗\30 – 本讲座 github 提交.txt
\04 – 基本战斗\31 – 接口的依赖反转.mp4
\04 – 基本战斗\31 – 本讲座讨论.txt
\04 – 基本战斗\31 – 本讲座 github 提交.txt
\04 – 基本战斗\32 – 添加攻击动画.mp4
\04 – 基本战斗\32 – 动画爆炸.zip
\04 – 基本战斗\32 – 本讲座讨论.txt
\04 – 基本战斗\32 – 本讲座 github 提交.txt
\04 – 基本战斗\32 – Unity 资源商店链接免费动画包.txt
\04 – 基本战斗\32 – Unity 资源商店链接 RPG 角色动画.txt
\04 – 基本战斗\33 – 本讲座讨论.txt
\04 – 基本战斗\33 – 本讲座 github 提交.txt
\04 – 基本战斗\33 – 代码中的触发动画.mp4
\04 – 基本战斗\33 – 使用动画事件的 Unity 手册.txt
\04 – 基本战斗\34 – 本讲座讨论.txt
\04 – 基本战斗\34 – 本讲座 github 提交.txt
\04 – 基本战斗\34 – 限制我们的攻击.mp4
\04 – 基本战斗\35 – 组件模式.txt
\04 – 基本战斗\35 – 受到伤害.mp4
\04 – 基本战斗\35 – 本讲座讨论.txt
\04 – 基本战斗\35 – 本讲座 github 提交.txt
\04 – 基本战斗\36 – 嵌套预制件和变体.mp4
\04 – 基本战斗\36 – 本讲座讨论.txt
\04 – 基本战斗\36 – 本讲座 github 提交.txt
\04 – 基本战斗\37 – 本讲座讨论.txt
\04 – 基本战斗\37 – 本讲座 github 提交.txt
\04 – 基本战斗\37 – 使用预制件变体.mp4
\04 – 基本战斗\38 – 任何状态动画.mp4
\04 – 基本战斗\38 – 本讲座的 Github 存储库.txt
\04 – 基本战斗\38 – 本讲座讨论.txt
\04 – 基本战斗\39 – 本讲座的 Github 存储库.txt
\04 – 基本战斗\39 – 本讲座讨论.txt
\04 – 基本战斗\39 – 触发死亡动画.mp4
\04 – 基本战斗\4 – 测验 基础战斗 1.html
\04 – 基本战斗\5 – 测验 基本战斗 2.html
\04 – 基本战斗\6 – 测验 基础战斗 3.html
\04 – 基本战斗\40 – 本讲座的 Github 存储库.txt
\04 – 基本战斗\40 – 停止攻击.mp4
\04 – 基本战斗\40 – 本讲座讨论.txt
\04 – 基本战斗\41 – 看着他们的眼睛.mp4
\04 – 基本战斗\41 – 本讲座讨论.txt
\04 – 基本战斗\41 – 本讲座 github 提交.txt
\04 – 基本战斗\41 – Unity 脚本 API TransformLookAt.txt
\04 – 基本战斗\42 – 忽略死去的敌人.mp4
\04 – 基本战斗\42 – 本讲座讨论.txt
\04 – 基本战斗\42 – 本讲座 github 提交.txt
\04 – 基本战斗\43 – 虫子什么虫子.mp4
\04 – 基本战斗\43 – 本讲座讨论.txt
\04 – 基本战斗\43 – 本讲座 github 承诺.txt
\05 – 敌人 AI\44 – 谷歌幻灯片.txt
\05 – 敌方 AI\44 – 部分概述.mp4
\05 – 敌方AI\44 – 本讲座讨论.txt
\05 – 敌方 AI\45 – 计算 AI 追逐距离.mp4
\05 – 敌方AI\45 – 本讲座讨论.txt
\05 – 敌人 AI\45 – 本讲座 github 提交.txt
\05 – 敌方AI\46 – 可交换控制系统.mp4
\05 – 敌方AI\46 – 本讲座讨论.txt
\05 – 敌人 AI\46 – 本讲座 github 提交.txt
\05 – 敌方AI\47 – 死亡时禁用控制.mp4
\05 – 敌方AI\47 – 本讲座讨论.txt
\05 – 敌人 AI\47 – 本讲座 github 提交.txt
\05 – 敌方AI\48 – 本讲座讨论.txt
\05 – 敌人 AI\48 – 本讲座 github 提交.txt
\05 – 敌方 AI\48 – 统一小玩意 API.txt
\05 – 敌方 AI\48 – 使用小玩意进行可视化.mp4
\05 – 敌方 AI\49 – AI 防护行为.mp4
\05 – 敌方AI\49 – 本讲座讨论.txt
\05 – 敌人 AI\49 – 本讲座 github 提交.txt
\05 – 敌方 AI\50 – 有限状态机和 AI.txt
\05 – 敌方 AI\50 – 这是一些可疑的行为.mp4
\05 – 敌方AI\50 – 本讲座讨论.txt
\05 – 敌人 AI\50 – 本讲座 github 提交.txt
\05 – 敌人 AI\51 – 本讲座讨论.txt
\05 – 敌人 AI\51 – 这讲 github 提交.txt
\05 – 敌方 AI\51 – 可视化航点.mp4
\05 – 敌方AI\52 – 本讲座讨论.txt
\05 – 敌人 AI\52 – 这讲 github 提交.txt
\05 – 敌方 AI\52 – 航点循环.mp4
\05 – 敌方 AI\53 – 巡逻行为.mp4
\05 – 敌人 AI\53 – 本讲座讨论.txt
\05 – 敌人 AI\53 – 此讲座 github 提交.txt
\05 – 敌方AI\54 – 驻留在航点.mp4
\05 – 敌方AI\54 – 本讲座讨论.txt
\05 – 敌人 AI\54 – 这讲 github 提交.txt
\05 – 敌人 AI\7 – 测验敌人 AI 1.html
\05 – 敌人 AI\8 – 测验敌人 AI 2.html
\06 – 第一个时刻\10 – 测验第一个时刻 2.html
\06 – 第一刻\55 – 谷歌幻灯片.txt
\06 – 第一个时刻\55 – 部分概述 第一个时刻.mp4
\06 – 第一个时刻\55 – 本讲座讨论.txt
\06 – 第一个时刻\56 – 设计一个时刻.mp4
\06 – 第一个时刻\56 – 在这里分享您的设计.txt
\06 – 第一个时刻\57 – 在这里向我们展示您的草图.txt
\06 – 第一个时刻\57 – 勾勒你的时刻.mp4
\06 – 第一个时刻\57 – 这个讲座 github 提交.txt
\06 – 第一个时刻\58 – 本次讲座的 Github 存储库.txt
\06 – 第一个时刻\58 – 简单纹理.zip
\06 – 第一刻\58 – 本讲座讨论.txt
\06 – 第一刻\58 – 改进工作流程的技巧.mp4
\06 – 第一刻\59 – 创造环境.mp4
\06 – 第一个时刻\59 – 本次讲座的 Github 存储库.txt
\06 – 第一个时刻\59 – 沙盒地形V10.zip
\06 – 第一个时刻\59 – 这个讲座讨论.txt
\06 – 第一个时刻\60 – 本次讲座的 Github 存储库.txt
\06 – 第一刻\60 – 命中.mp4
\06 – 第一刻\60 – 本讲座讨论.txt
\06 – 第一刻\61 – 本讲座讨论.txt
\06 – 第一个时刻\61 – 这个讲座 github 提交.txt
\06 – 第一刻\61 – 调整敌人巡逻.mp4
\06 – 第一个时刻\62 – 电影机跟随相机.mp4
\06 – 第一个时刻\62 – 本次讲座的 Github 存储库.txt
\06 – 第一刻\62 – 本讲座讨论.txt
\06 – 第一个时刻\63 – 本次讲座的 Github 存储库.txt
\06 – 第一刻\63 – 制作电影序列.mp4
\06 – 第一刻\63 – 本讲座讨论.txt
\06 – 第一刻\64 – 本讲座讨论.txt
\06 – 第一个时刻\64 – 这个讲座 github 提交.txt
\06 – 第一个时刻\64 – 触发电影机过场动画.mp4
\06 – 第一个时刻\65 – C 代表.txt
\06 – 第一个时刻\65 – C 事件.txt
\06 – 第一个时刻\65 – C 系统操作.txt
\06 – 第一矩\65 – C.mp4中的观察者模式
\06 – 第一时刻\65 – 观察者模式.txt
\06 – 第一个时刻\65 – 本讲座讨论.txt
\06 – 第一个时刻\65 – 这个讲座 github 提交.txt
\06 – 第一个时刻\65 – 为什么使用 C 事件关键字.txt
\06 – 第一个时刻\66 – 过场动画中的玩家输入.mp4
\06 – 第一个时刻\66 – 分享你的时刻.txt
\06 – 第一个时刻\66 – 本讲座讨论.txt
\06 – 第一个时刻\66 – 这个讲座 github 提交.txt
\06 – 第一个时刻\9 – 测验第一个时刻 1.html
\07 – 场景管理\11 – 测验场景管理 1.html
\07 – 场景管理\12 – 测验场景管理 2.html
\07 – 场景管理\67 – 谷歌幻灯片.txt
\07 – 场景管理\67 – 部分概述.mp4
\07 – 场景管理\67 – 本讲座讨论.txt
\07 – 场景管理\68 – 制作第二个场景.mp4
\07 – 场景管理\68 – 本讲座讨论.txt
\07 – 场景管理\68 – 本讲座 github 提交.txt
\07 – 场景管理\69 – 场景加载门户.mp4
\07 – 场景管理\69 – 本讲座讨论.txt
\07 – 场景管理\69 – 本讲座 github 提交.txt
\07 – 场景管理\70 – 协程如何工作.mp4
\07 – 场景管理\70 – 在这里分享您的挑战解决方案.txt
\07 – 场景管理\70 – 本讲座讨论.txt
\07 – 场景管理\71 – 本讲座讨论.txt
\07 – 场景管理\71 – 本讲座 github 提交.txt
\07 – 场景管理\71 – 等待场景加载.mp4
\07 – 场景管理\72 – 玩家生成点.mp4
\07 – 场景管理\72 – 本讲座讨论.txt
\07 – 场景管理\72 – 本讲座 github 提交.txt
\07 – 场景管理\73 – 跨场景参考.mp4
\07 – 场景管理\73 – 本讲座讨论.txt
\07 – 场景管理\73 – 本讲座 github 提交.txt
\07 – 场景管理\74 – 用于淡入淡出的画布组.mp4
\07 – 场景管理\74 – 本讲座讨论.txt
\07 – 场景管理\74 – 本讲座 github 提交.txt
\07 – 场景管理\75 – 用于淡入淡出的嵌套协程.mp4
\07 – 场景管理\75 – 本讲座讨论.txt
\07 – 场景管理\75 – 本讲座 github 提交.txt
\07 – 场景管理\76 – 避免单例模式.mp4
\07 – 场景管理\76 – 本讲座讨论.txt
\07 – 场景管理\76 – 本讲座 github 提交.txt
\08 – 保存资源包\13 – 测验保存资源包.html
\08 – 保存资源包\77 – 谷歌幻灯片.txt
\08 – 保存资源包\77 – 部分概述 保存资源包.mp4
\08 – 保存资源包\77 – 本讲座讨论.txt
\08 – 保存资源包\78 – 保存模块.zip
\08 – 保存资源包\78 – 保存系统概述.mp4
\08 – 保存资源包\78 – 本讲座讨论.txt
\08 – 保存资源包\78 – 本讲座 Github 提交.txt
\08 – 保存资源包\79 – 本讲座讨论.txt
\08 – 保存资源包\79 – 本讲座 Github 提交.txt
\08 – 保存资源包\79 – 触发保存和加载.mp4
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\01 – Introduction & Setup\1 – Google Slide.txt
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\04 – Basic Combat\23 – Google Slide.txt
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\05 – Enemy AI\44 – Google Slide.txt
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\07 – Scene Management\11 – Quiz Scene Management 1.html
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\08 – Saving Asset Pack\13 – Quiz Saving Asset Pack.html
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\09 – Saving System\94 – This Lectures Github Commit.txt
\09 – Saving System\95 – Saveable Entities.mp4
\09 – Saving System\95 – This Lectures Discussions.txt
\09 – Saving System\95 – This Lectures Github Commit.txt
\09 – Saving System\96 – Generating UUIDs In C.mp4
\09 – Saving System\96 – This Lectures Discussions.txt
\09 – Saving System\96 – This Lectures Github Commit.txt
\09 – Saving System\96 – What are UUIDs or GUIDs.txt
\09 – Saving System\97 – Editing SerializedFields.mp4
\09 – Saving System\97 – This Lectures Discussions.txt
\09 – Saving System\97 – This Lectures Github Commit.txt
\09 – Saving System\98 – Serializing With SaveableEntities.mp4
\09 – Saving System\98 – This Lectures Discussions.txt
\09 – Saving System\98 – This Lectures Github Commit.txt
\09 – Saving System\99 – Saving Multiple Scenes.mp4
\09 – Saving System\99 – This Lectures Discussions.txt
\09 – Saving System\99 – This Lectures Github Commit.txt
\09 – Saving System\100 – Saving Multiple Scenes.mp4
\09 – Saving System\100 – This Lectures Discussions.txt
\09 – Saving System\100 – This Lectures Github Commit.txt
\09 – Saving System\101 – Checkpoints Between Scenes.mp4
\09 – Saving System\101 – This Lectures Discussions.txt
\09 – Saving System\101 – This Lectures Github Commit.txt
\09 – Saving System\102 – ISaveable Components.mp4
\09 – Saving System\102 – This Lectures Discussions.txt
\09 – Saving System\102 – This Lectures Github Commit.txt
\09 – Saving System\103 – Deduplicating UUIDs.mp4
\09 – Saving System\103 – This Lectures Discussions.txt
\09 – Saving System\103 – This Lectures Github Commit.txt
\09 – Saving System\104 – Restoring Health.mp4
\09 – Saving System\104 – This Lectures Discussions.txt
\09 – Saving System\104 – This Lectures Github Commit.txt
\09 – Saving System\105 – Reloading The Last Scene.mp4
\09 – Saving System\105 – This Lectures Discussions.txt
\09 – Saving System\105 – This Lectures Github Commit.txt
\09 – Saving System\106 – Fading Before Scene Load.mp4
\09 – Saving System\106 – This Lectures Discussions.txt
\09 – Saving System\106 – This Lectures Github Commit.txt
\10 – Simple Weapons\107 – Google Slide.txt
\10 – Simple Weapons\107 – Section Overview Simple Weapons.mp4
\10 – Simple Weapons\107 – Slides for this section.txt
\10 – Simple Weapons\107 – This Lectures Discussions.txt
\10 – Simple Weapons\108 – Equip A Weapon.mp4
\10 – Simple Weapons\108 – This Lectures Discussions.txt
\10 – Simple Weapons\108 – This Lectures Github Commit.txt
\10 – Simple Weapons\109 – Animator Override Controller.mp4
\10 – Simple Weapons\109 – This Lectures Discussions.txt
\10 – Simple Weapons\109 – This Lectures Github Commit.txt
\10 – Simple Weapons\109 – Unity Animator Override Controller.txt
\10 – Simple Weapons\110 – Creating Scriptable Objects.mp4
\10 – Simple Weapons\110 – This Lectures Discussions.txt
\10 – Simple Weapons\110 – This Lectures Github Commit.txt
\10 – Simple Weapons\111 – This Lectures Discussions.txt
\10 – Simple Weapons\111 – This Lectures Github Commit.txt
\10 – Simple Weapons\111 – Unarmed As A Weapon.mp4
\10 – Simple Weapons\112 – Basic Weapon Pickup.mp4
\10 – Simple Weapons\112 – This Lectures Discussions.txt
\10 – Simple Weapons\112 – This Lectures Github Commit.txt
\10 – Simple Weapons\113 – GameDevtvWeapons.zip
\10 – Simple Weapons\113 – Left Handed Weapons.mp4
\10 – Simple Weapons\113 – This Lectures Discussions.txt
\10 – Simple Weapons\113 – This Lectures Github Commit.txt
\10 – Simple Weapons\114 – Make A Weapon Projectile.mp4
\10 – Simple Weapons\114 – SimpleArrow.zip
\10 – Simple Weapons\114 – This Lectures Discussions.txt
\10 – Simple Weapons\114 – This Lectures Github Commit.txt
\10 – Simple Weapons\114 – Unity docs Vector3up.txt
\10 – Simple Weapons\114 – Unity docs transformforward.txt
\10 – Simple Weapons\115 – Shoot Projectiles.mp4
\10 – Simple Weapons\115 – This Lectures Discussions.txt
\10 – Simple Weapons\115 – This Lectures Github Commit.txt
\10 – Simple Weapons\116 – Damage From Projectiles.mp4
\10 – Simple Weapons\116 – This Lectures Discussions.txt
\10 – Simple Weapons\116 – This Lectures Github Commit.txt
\10 – Simple Weapons\117 – This Lectures Discussions.txt
\10 – Simple Weapons\117 – This Lectures Github Commit.txt
\10 – Simple Weapons\117 – Trails & Prefab Variants.mp4
\10 – Simple Weapons\118 – Destroy Old Weapon.mp4
\10 – Simple Weapons\118 – This Lectures Discussions.txt
\10 – Simple Weapons\118 – This Lectures Github Commit.txt
\10 – Simple Weapons\119 – Improve Projectile Behaviour.mp4
\10 – Simple Weapons\119 – This Lectures Discussions.txt
\10 – Simple Weapons\119 – This Lectures Github Commit.txt
\10 – Simple Weapons\120 – Fireball Weapon & Pickup.mp4
\10 – Simple Weapons\120 – This Lectures Discussions.txt
\10 – Simple Weapons\120 – This Lectures Github Commit.txt
\10 – Simple Weapons\121 – Fireball Particle System.mp4
\10 – Simple Weapons\121 – This Lectures Discussions.txt
\10 – Simple Weapons\121 – This Lectures Github Commit.txt
\10 – Simple Weapons\122 – FireballImpact.zip
\10 – Simple Weapons\122 – Projectile Impact Effect.mp4
\10 – Simple Weapons\122 – This Lectures Discussions.txt
\10 – Simple Weapons\122 – This Lectures Github Commit.txt
\10 – Simple Weapons\123 – Destroy The Unwanted.mp4
\10 – Simple Weapons\123 – This Lectures Discussions.txt
\10 – Simple Weapons\123 – This Lectures Github Commit.txt
\10 – Simple Weapons\124 – Resetting The Default Animator.mp4
\10 – Simple Weapons\124 – This Lectures Discussions.txt
\10 – Simple Weapons\124 – This Lectures Github Commit.txt
\10 – Simple Weapons\125 – Dynamic Resource Loading.mp4
\10 – Simple Weapons\125 – This Lectures Discussions.txt
\10 – Simple Weapons\125 – This Lectures Github Commit.txt
\10 – Simple Weapons\126 – Saving Weapon Choice.mp4
\10 – Simple Weapons\126 – This Lectures Discussions.txt
\10 – Simple Weapons\126 – This Lectures Github Commit.txt
\10 – Simple Weapons\127 – Pickup Respawning.mp4
\10 – Simple Weapons\127 – This Lectures Discussions.txt
\10 – Simple Weapons\127 – This Lectures Github Commit.txt
\10 – Simple Weapons\17 – Quiz Simple Weapons 1.html
\10 – Simple Weapons\18 – Quiz Simple Weapons 2.html
\10 – Simple Weapons\19 – Quiz Simple Weapons 3.html
\10 – Simple Weapons\20 – Quiz Simple Weapons 4.html
\11 – Character Stats\128 – Google Slide.txt
\11 – Character Stats\128 – Progression Design.mp4
\11 – Character Stats\128 – This Lectures Discussions.txt
\11 – Character Stats\128 – This Lectures Github Commit.txt
\11 – Character Stats\129 – Progression Scriptable Object.mp4
\11 – Character Stats\129 – This Lectures Discussions.txt
\11 – Character Stats\129 – This Lectures Github Commit.txt
\11 – Character Stats\130 – Looking Up The Health Stat.mp4
\11 – Character Stats\130 – This Lectures Discussions.txt
\11 – Character Stats\130 – This Lectures Github Commit.txt
\11 – Character Stats\131 – Debug Health Display.mp4
\11 – Character Stats\131 – StringFormat Documentation.txt
\11 – Character Stats\131 – This Lectures Discussions.txt
\11 – Character Stats\131 – This Lectures Github Commit.txt
\11 – Character Stats\132 – Enemy Health Display.mp4
\11 – Character Stats\132 – This Lectures Discussions.txt
\11 – Character Stats\132 – This Lectures Github Commit.txt
\11 – Character Stats\133 – Awarding Experience Points.mp4
\11 – Character Stats\133 – This Lectures Discussions.txt
\11 – Character Stats\133 – This Lectures Github Commit.txt
\11 – Character Stats\134 – Editing Scriptable Object Files.mp4
\11 – Character Stats\134 – This Lectures Discussions.txt
\11 – Character Stats\134 – This Lectures Github Commit.txt
\11 – Character Stats\135 – Finding A Stat By Enum.mp4
\11 – Character Stats\135 – This Lectures Discussions.txt
\11 – Character Stats\135 – This Lectures Github Commit.txt
\11 – Character Stats\136 – Saving Experience Points.mp4
\11 – Character Stats\136 – This Lectures Discussions.txt
\11 – Character Stats\136 – This Lectures Github Commit.txt
\11 – Character Stats\137 – Displaying Experience.mp4
\11 – Character Stats\137 – This Lectures Discussions.txt
\11 – Character Stats\137 – This Lectures Github Commit.txt
\11 – Character Stats\138 – Performant Lookups With Dictionaries.mp4
\11 – Character Stats\138 – This Lectures Discussions.txt
\11 – Character Stats\138 – This Lectures Github Commit.txt
\11 – Character Stats\139 – Levelling Up.mp4
\11 – Character Stats\139 – This Lectures Discussions.txt
\11 – Character Stats\139 – This Lectures Github Commit.txt
\11 – Character Stats\140 – Displaying The Level.mp4
\11 – Character Stats\140 – This Lectures Discussions.txt
\11 – Character Stats\140 – This Lectures Github Commit.txt
\11 – Character Stats\141 – Squashing Health Bugs.mp4
\11 – Character Stats\141 – This Lectures Discussions.txt
\11 – Character Stats\141 – This Lectures Github Commit.txt
\11 – Character Stats\142 – Events And Delegates.mp4
\11 – Character Stats\142 – This Lectures Discussions.txt
\11 – Character Stats\143 – Delegates And Actions For Leveling Up.mp4
\11 – Character Stats\143 – This Lectures Discussions.txt
\11 – Character Stats\143 – This Lectures Github Commit.txt
\11 – Character Stats\144 – Saving Race Conditions.mp4
\11 – Character Stats\144 – This Lectures Discussions.txt
\11 – Character Stats\144 – This Lectures Github Commit.txt
\11 – Character Stats\145 – Level Up Events And Particle Effects.mp4
\11 – Character Stats\145 – SelfHealVFX.zip
\11 – Character Stats\145 – This Lectures Discussions.txt
\11 – Character Stats\145 – This Lectures Github Commit.txt
\11 – Character Stats\146 – Damage Progression.mp4
\11 – Character Stats\146 – This Lectures Discussions.txt
\11 – Character Stats\146 – This Lectures Github Commit.txt
\11 – Character Stats\147 – Extensible Modifier System.mp4
\11 – Character Stats\147 – This Lectures Discussions.txt
\11 – Character Stats\147 – This Lectures Github Commit.txt
\11 – Character Stats\148 – Percentage Modifiers.mp4
\11 – Character Stats\148 – This Lectures Discussions.txt
\11 – Character Stats\148 – This Lectures Github Commit.txt
\11 – Character Stats\149 – Data Hazards And Race Conditions.mp4
\11 – Character Stats\149 – This Lectures Discussions.txt
\11 – Character Stats\150 – Hunting Down Race Conditions.mp4
\11 – Character Stats\150 – This Lectures Discussions.txt
\11 – Character Stats\150 – This Lectures Github Commit.txt
\11 – Character Stats\151 – Awake vs Start.mp4
\11 – Character Stats\151 – This Lectures Discussions.txt
\11 – Character Stats\151 – This Lectures Github Commit.txt
\11 – Character Stats\152 – Lazy Initialisation.mp4
\11 – Character Stats\152 – LazyValueScript.zip
\11 – Character Stats\152 – This Lectures Discussions.txt
\11 – Character Stats\152 – This Lectures Github Commit.txt
\11 – Character Stats\153 – Progression Stats Spreadsheet.mp4
\11 – Character Stats\153 – Ricks Stats Spreadsheet.txt
\11 – Character Stats\153 – This Lectures Discussions.txt
\11 – Character Stats\153 – This Lectures Github Commit.txt
\11 – Character Stats\21 – Quiz Character Stats 1.html
\11 – Character Stats\22 – Quiz Character Stats 2.html
\11 – Character Stats\23 – Quiz Character Stats 3.html
\12 – Final Polish\154 – Configurable Cursors.mp4
\12 – Final Polish\154 – Google Slide.txt
\12 – Final Polish\154 – Other Awesome Cursors by Clayman Studio.txt
\12 – Final Polish\154 – Pixel Cursors by Clayman Studio.txt
\12 – Final Polish\154 – This Lectures Discussions.txt
\12 – Final Polish\154 – This Lectures Github Commit.txt
\12 – Final Polish\155 – Cursors And UI.mp4
\12 – Final Polish\155 – This Lectures Discussions.txt
\12 – Final Polish\155 – This Lectures Github Commit.txt
\12 – Final Polish\156 – Generic Raycastable Components.mp4
\12 – Final Polish\156 – This Lectures Discussions.txt
\12 – Final Polish\156 – This Lectures Github Commit.txt
\12 – Final Polish\157 – Cursor Type With IRaycastable.mp4
\12 – Final Polish\157 – This Lectures Discussions.txt
\12 – Final Polish\157 – This Lectures Github Commit.txt
\12 – Final Polish\158 – Raycast Sorting.mp4
\12 – Final Polish\158 – This Lectures Discussions.txt
\12 – Final Polish\158 – This Lectures Github Commit.txt
\12 – Final Polish\159 – Raycasting To A NavMesh.mp4
\12 – Final Polish\159 – This Lectures Discussions.txt
\12 – Final Polish\159 – This Lectures Github Commit.txt
\12 – Final Polish\160 – Calculating A NavMesh Path.mp4
\12 – Final Polish\160 – This Lectures Discussions.txt
\12 – Final Polish\160 – This Lectures Github Commit.txt
\12 – Final Polish\161 – In Game UI.mp4
\12 – Final Polish\161 – This Lectures Discussions.txt
\12 – Final Polish\161 – This Lectures Github Commit.txt
\12 – Final Polish\162 – Text Fading Animation.mp4
\12 – Final Polish\162 – This Lectures Discussions.txt
\12 – Final Polish\162 – This Lectures Github Commit.txt
\12 – Final Polish\163 – Spawning Damage Text.mp4
\12 – Final Polish\163 – This Lectures Discussions.txt
\12 – Final Polish\163 – This Lectures Github Commit.txt
\12 – Final Polish\164 – This Lectures Discussions.txt
\12 – Final Polish\164 – This Lectures Github Commit.txt
\12 – Final Polish\164 – Using Unity Events.mp4
\12 – Final Polish\165 – This Lectures Discussions.txt
\12 – Final Polish\165 – This Lectures Github Commit.txt
\12 – Final Polish\165 – Updating The Damage Text Value.mp4
\12 – Final Polish\166 – This Lectures Discussions.txt
\12 – Final Polish\166 – This Lectures Github Commit.txt
\12 – Final Polish\166 – Unity Events With Parameters.mp4
\12 – Final Polish\167 – Health Bar UI.mp4
\12 – Final Polish\167 – This Lectures Discussions.txt
\12 – Final Polish\167 – This Lectures Github Commit.txt
\12 – Final Polish\168 – This Lectures Discussions.txt
\12 – Final Polish\168 – This Lectures Github Commit.txt
\12 – Final Polish\168 – Updating The Health Bar Scale.mp4
\12 – Final Polish\169 – Disabling Empty Health Bars.mp4
\12 – Final Polish\169 – This Lectures Discussions.txt
\12 – Final Polish\169 – This Lectures Github Commit.txt
\12 – Final Polish\170 – Fixing The Fader.mp4
\12 – Final Polish\170 – This Lectures Discussions.txt
\12 – Final Polish\170 – This Lectures Github Commit.txt
\12 – Final Polish\171 – Coroutine Race Conditions.mp4
\12 – Final Polish\171 – This Lectures Discussions.txt
\12 – Final Polish\171 – This Lectures Github Commit.txt
\12 – Final Polish\172 – Camera Facing LateUpdate Fix.mp4
\12 – Final Polish\172 – This Lectures Discussions.txt
\12 – Final Polish\172 – This Lectures Github Commit.txt
\12 – Final Polish\173 – Sound Effects And UnityEvents.mp4
\12 – Final Polish\173 – SoundEffects.zip
\12 – Final Polish\173 – This Lectures Discussions.txt
\12 – Final Polish\173 – This Lectures Github Commit.txt
\12 – Final Polish\174 – This Lectures Discussions.txt
\12 – Final Polish\174 – This Lectures Github Commit.txt
\12 – Final Polish\174 – Weapon Prefab Refactor.mp4
\12 – Final Polish\175 – Fighter To Weapon Communication.mp4
\12 – Final Polish\175 – This Lectures Discussions.txt
\12 – Final Polish\175 – This Lectures Github Commit.txt
\12 – Final Polish\176 – Boom Microphone Audio Listener.mp4
\12 – Final Polish\176 – This Lectures Discussions.txt
\12 – Final Polish\176 – This Lectures Github Commit.txt
\12 – Final Polish\177 – Health Pickup Hack.mp4
\12 – Final Polish\177 – This Lectures Discussions.txt
\12 – Final Polish\177 – This Lectures Github Commit.txt
\12 – Final Polish\178 – This Lectures Discussions.txt
\12 – Final Polish\178 – This Lectures Github Commit.txt
\12 – Final Polish\178 – Visual Polish Audit.mp4
\12 – Final Polish\179 – This Lectures Discussions.txt
\12 – Final Polish\179 – This Lectures Github Commit.txt
\12 – Final Polish\179 – Visual Polish Part 1.mp4
\12 – Final Polish\180 – This Lectures Discussions.txt
\12 – Final Polish\180 – This Lectures Github Commit.txt
\12 – Final Polish\180 – Visual Polish.mp4
\12 – Final Polish\181 – 29FPRPGParticles.zip
\12 – Final Polish\181 – This Lectures Discussions.txt
\12 – Final Polish\181 – This Lectures Github Commit.txt
\12 – Final Polish\181 – Visual Polish.mp4
\12 – Final Polish\182 – Combat Moment Fine Tuning.mp4
\12 – Final Polish\183 – Bug Attacking Distant Enemies.mp4
\12 – Final Polish\183 – This Lectures Discussions.txt
\12 – Final Polish\183 – This Lectures Github Commit.txt
\12 – Final Polish\184 – Enemy AI Agro.mp4
\12 – Final Polish\184 – This Lectures Discussions.txt
\12 – Final Polish\184 – This Lectures Github Commit.txt
\12 – Final Polish\185 – Enemy Mob Mechanics.mp4
\12 – Final Polish\185 – This Lectures Discussions.txt
\12 – Final Polish\185 – This Lectures Github Commit.txt
\12 – Final Polish\186 – Bug Shooting Over Water.mp4
\12 – Final Polish\186 – This Lectures Github Commit.txt
\12 – Final Polish\187 – This Lectures Discussions.txt
\12 – Final Polish\187 – Youve Finished The Course.mp4
\12 – Final Polish\24 – Quiz Final Polish 1.html
\12 – Final Polish\25 – Quiz Final Polish 2.html
\12 – Final Polish\26 – Quiz Final Polish 3.html
\12 – Final Polish\27 – Quiz Final Polish 4.html
\13 – Continuing Your GameDev Journey\188 – Bonus Lecture.html
\13 – Continuing Your GameDev Journey\189 – Coupon For Original Course Content.html


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