I did this portrait to practice custom sculpt to metahuman workflow and to start learning xgen grooming. I used 3dscanstore scan as a base that i sculpted on into a rough likeness of a model found on https://lumpen.agency/all
Main point was to have some direciton and to capture overall feel of this head.
Then i wrapped mh topology and reprojected all micro details. I used metapipe plugin for metahuman integration https://www.artstation.com/marketplace/p/d5JYr/metapipe-2-beta-testing it works really great so far !
Mocap animation was recorded by Aaron Sims with live link