I came in on this level for final polish when it was pretty far along. In addition to creating new materials, I made sure everything was unitized, had proper wetness, and was optimized for performance. My modeler was the awesome Takehiro Hattori.
Awesome texture artists that worked on it before me: Richard Piper, Michelangelo Cellini.
Most of the modeling was done by Sharon Bednarek
Texture Artist: Ali Ghadimi
Modeler: Takehiro Hattori
Lighting: Val Sinlao