The Glorious War Plunger. This is the melee weapon for my current indie game project _Ultimate Plumbing Hero Simulator_. Wanted something unique and fitting of the setting and this fit the bill! I didn_t use any concepts or anything just opened Blender and went for it... I just kind of imagined what Doom guy_s plunger would look like and hoped for the best
Basemesh was modeled in Blender > Sculpted in ZBrush > Baked and Textured in Substance Painter > Rendered in Marmoset Toolbag. Final model is sitting at just over 9k tris. The presentation renders are using a 4k material set but the in engine version uses 2k materials.