Blender实用插件!UV纹理贴图投射结合 Mesh Materializer
链接:https://pan.baidu.com/s/1mQQNUU5RCcvfdymUtMsDiw?pwd=smgg插件作者:Mark Kingsnorth
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Features
[*]Simple right-click menu option performs the operation in one go.
[*]The add-on maps the X direction of the object to the U direction of the UV map and the Y direction to the V direction.
[*]Source object UVs and materials are transferred to the newly created object.
[*]Use in combination with any other modifiers.
[*]Control the height of the projected object above the Target Object.
[*]Position, scale and rotate the object on top of the Target Object.
[*]Update the original objects and the result will change in realtime.
[*]A Preview Mode helps you position the object by unwrapping the Target Object’s UVs.
[*]Creates a regular Blender object that can be exported or edited once its modifiers are applied.
[*]Underlying objects are not affected.
Please Note
[*]This add-on assumes experience with UV Maps.
[*]The add-on does not currently work with overlapping UVs.
[*]Check out the UV Squares add-on which can be useful when creating square UV Maps to wrap to.
特征
[*]简单的右键菜单选项可以一次性执行操作。
[*]该插件将对象的 X 方向映射到 UV 贴图的 U 方向,将 Y 方向映射到 V 方向。
[*]源对象 UV 和材质将转移到新创建的对象。
[*]与任何其他修饰符结合使用。
[*]控制目标对象上方投影对象的高度。
[*]在目标对象顶部定位、缩放和旋转对象。
[*]更新原来的对象,结果会实时改变。
[*]预览模式可帮助您通过展开目标对象的 UV 来定位对象。
[*]创建一个常规 Blender 对象,一旦应用其修改器即可导出或编辑该对象。
[*]底层对象不受影响。
请注意
[*]此附加组件假定您具有使用 UV 贴图的经验。
[*]该插件目前不适用于重叠的 UV。
[*]查看 UV Squares 附加组件,它在创建要环绕的方形 UV 贴图时非常有用。
https://pic.element3ds.com/forum/auto_collage/500969/collage_0.jpg 来了来了 好用! 沙发! 谢谢楼主 谢谢楼主分享!!! {:1_235:} 很实用! 谢谢分享搬砖 工欲善其事。。。。。。学习一下
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