Magmar-aZrQ
{:4_1402:} [翻译] : 马格玛-个人项目:崛起在这个项目中,我想要继续挖掘Niagara的潜力,通过在角色与环境之间加入一些互动行为,使其更具活力,并增强两者之间的联系。角色动画基于英雄联盟中的凯恩。所有的粒子和草丛系统都由Niagara和蓝图驱动。我使用Houdini和Photoshop来创建所需的网格资产和纹理。此外,我也很高兴分享由卢卡斯·卡斯特略(Lucas Castilho)创作的出色音效设计,它在我的特效中有所体现。Magmar-aZrQ
Personal Project: Rise
In this project, I wanted to continue exploring the potentials of Niagara by incorporating some interaction behavior between the character and the environment, to give it more life and a deeper sense of connection between the two. The character animation is based on Kayn from League of Legends. All the particle and grass systems are driven through Niagara and Blueprints. I used Houdini and Photoshop to create the mesh assets and textures that I needed.
Also, I'm excited to share some impressive sound design created by Lucas Castilho, featured in my effect.
https://pic.element3ds.com/thread_pid/11573802/ba3f707d02430cfaa1a07edbdaf2e45f.jpg
https://pic.element3ds.com/thread_pid/11573802/76ed5df14af97283c7fe628b5a35983c.jpg
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