CG视频教程 [游戏开发] 《虚幻引擎 5:蓝图游戏开发大师班》(中英双字)
发布于
2021-3-30
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视频教程
CG教程: UE虚幻 
语音: 英语 
字幕: 双语字幕 机翻字幕 
清晰度: 超清 1080p+ 
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随机1集试看,教程共149集,总时长12小时50分,高清视频,无素材文件。
官方简介:https://www.udemy.com/course/unr ... eloper-masterclass/
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【教程目录】

\01.简介\1_Course 简介.mp4
\02.虚幻引擎基础\1_1 资源.rar
\02.虚幻引擎基础1_Blueprints简介.mp4
\02.虚幻引擎基础知识\2_Event图形基础知识.mp4
\02.虚幻引擎基础3_Blueprints执行顺序.mp4
\02.虚幻引擎基础4_Always使用注释.mp4
\02.虚幻引擎基础知识5_Organize你的块连接.mp4
\02.虚幻引擎基础知识\6_Different节点形状和颜色.mp4
\02.虚幻引擎基础\7_Fundamentals章节练习测试.html
\03.什么是变量\1_Type变量.mp4
\03.什么是变量\2_Integer.mp4
\03.什么是变量\3_Float.mp4
\03.什么是变量\4_Boolean.mp4
\03.什么是变量\5_Vector.mp4
\03.什么是变量\6_Rotator.mp4
\03.什么是变量7_Text字符串和名称.mp4
\03.什么是变量8_String函数.mp4
\03.什么是变量\9_Math变量.mp4
\03.什么是值之间的变量\10_Conditionals.mp4
\03.什么是变量11_Get和设置变量.mp4
\03.什么是变量12_Private和公共变量.mp4
\03.什么是场景中的变量\13_Expose变量.mp4
\03.什么是通过蓝图14_Spawn场景中的Actor变量.mp4
\03.什么是变量\15_Variables章节实际测试.html
\04.学习数组\1_Introduction到数组.mp4
\04.了解数组\2_Create您的第一个阵列.mp4
\04.从数组中学习数组3_Get元素.mp4
\04.了解数组\4_Find数组中的项.mp4
\04.学习数组\5_Find数组的长度.mp4
\04.学习数组\6_Array最后一个索引.mp4
\04.学习数组\7_Array包含.mp4
\04.了解数组\8_Insert数组中的项目.mp4
\04.从数组中学习数组9_Remove项.mp4
\04.学习数组\10_Clear数组.mp4
\04.了解数组\11_Append数组.mp4
\04.学习数组\12_Arrays章节实用测验.html
\05.了解虚幻引擎流程控制\1_Branches.mp4
\05.了解虚幻引擎流程控制\2_Sequance.mp4
\05.了解虚幻引擎流控制\3_For循环.mp4
\05.了解虚幻引擎流控制4_While循环.mp4
\05.了解虚幻引擎流控制\5_Do N.mp4
\05.了解虚幻引擎流控制\6_Do一次.mp4
\05.了解虚幻引擎流程控制\7_Flip Flop.mp4
\05.了解虚幻引擎流控制\8_Gate.mp4
\05.了解虚幻引擎流控制9_Multi门.mp4
\05.了解虚幻引擎流控制\10_Flow控制章节实用测验.html
\06.函数事件和宏\1_Functions事件和宏.mp4
\06.函数事件和宏\2_Collapse节点.mp4
\06.函数事件和宏\3_Events.mp4
\06.函数事件和宏\4_Custom事件.mp4
\06.函数事件和宏\5_Custom事件输入.mp4
\06.函数事件和宏\6_Functions.mp4
\06.函数事件和宏\7_Functions – 输入和输出.mp4
\06.函数事件和宏\8_Macros.mp4
\06.函数事件和宏\9_Macros和执行.mp4
\06.函数事件和宏\10_Macros库.mp4
\06.函数事件和宏\11_Functions事件和宏章节实用测验.html
\07.什么是枚举器1_Enumerator说明.mp4
\07.什么是枚举器\2_Get和设置.mp4
\07.什么是枚举器3_Creating自定义枚举器.mp4
\07.什么是枚举器4_Compare枚举器值.mp4
\07.什么是枚举器\5_Switch 带有枚举器的实用程序.mp4
\07.什么是枚举器\6_Enumerators章节实用测验.html
\08.类\1_Game结构.mp4
\08.类\2_Actors.mp4
\08.类\3_Components.mp4
\08.类\4_Game模式.mp4
\08.类\5_Pawn.mp4
\08.类\6_Character.mp4
\08.类\7_Controller.mp4
\08.类\8_Classes章节实践测验.html
\09.演员\1_Static网格体.mp4
\09.演员\2_Transformations.mp4
\09.演员\3_Spawn和摧毁演员.mp4
\09.参与者\4_IsValid检查.mp4
\09.演员\5_Get所有演员.mp4
\09.演员\6_Skeletal网格.mp4
\09.演员\7_Triggers.mp4
\09.参与者\8_Mesh标签.mp4
\09.演员\9_Actors练习.mp4
\09.参与者10_Actors练习解决方案.mp4
\10.蓝图通信\1_Blueprint通信.mp4
\10.蓝图通信\2_Direct通信.mp4
\10.蓝图通信\3_Cast.mp4
\10.蓝图通信4_Blueprint接口 – 基础知识.mp4
\10.蓝图通信\5_Blueprint接口 – 输入.mp4
\10.蓝图通信\6_Blueprint接口 – 输出.mp4
\10.蓝图通信\7_Event调度程序.mp4
\11.创建第一人称角色\1_Basic第一人称角色设置.mp4
\11.创建第一人称角色\2_Camera设置.mp4
\11.创建第一人称角色\3_Mouse – 摄像机控制.mp4
\11.创建第一人称角色\4_Mouse – 摄像机控制映射.mp4
\11.创建第一人称角色\5_PS4操纵杆 – 相机控制.mp4
\11.创建第一人称角色\6_Keyboard – 运动.mp4
\11.创建第一人称角色\7_PS4操纵杆 - 移动.mp4
\11.创建第一人称角色\8_Jump并使用键盘和操纵杆蹲下.mp4
\11.创建第一人称角色\9_Setup自定义步行和蹲下速度.mp4
\11.创建第一人称角色\10_Setup角色运行.mp4
\11.创建第一人称角色\11_Objects互动 – 球体演员表.mp4
\11.创建第一人称角色\12_Grab对象.mp4
\11.创建第一人称角色\13_Throw对象.mp4
\12.如何在虚幻引擎中控制时间1_Timeline简介.mp4
\12.如何在虚幻引擎中控制时间\2_Timeline – 浮动轨道.mp4
\12.如何在虚幻引擎中控制时间\3_Timeline – 矢量轨迹.mp4
\12.如何在虚幻引擎中控制时间\4_Timeline – 事件轨道.mp4
\12.如何在虚幻引擎中控制时间\5_Timeline – 色轨.mp4
\12.如何在虚幻引擎中控制时间\6_Timeline – 浮动轨道运动.mp4
\12.如何在虚幻引擎中控制时间\7_Timeline – 矢量轨迹移动.mp4
\12.如何在虚幻引擎中控制时间\8_Timeline – 事件轨迹移动.mp4
\12.如何在虚幻引擎中控制时间\9_Timeline – 色轨材质.mp4
\12.如何在虚幻引擎中控制时间\10_Timeline – 曲线.mp4
\12.如何在虚幻引擎中控制时间\11_Timeline – 自定义曲线.mp4
\12.如何在虚幻引擎中控制时间\12_Timeline – 循环.mp4
\12.如何在虚幻引擎中控制时间\13_Timeline – 长度.mp4
\12.如何在虚幻引擎中控制时间\14_Timeline – 播放位置.mp4
\12.如何在虚幻引擎中控制时间\15_Timeline – 自动播放.mp4
\12.如何在虚幻引擎中控制时间\16_Timeline – 忽略时间膨胀.mp4
\12.如何在虚幻引擎中控制时间\17_Timeline – 输入.mp4
\12.如何在虚幻引擎中控制时间\18_Timeline – 输出.mp4
\12.如何在虚幻引擎中控制时间\19_Timer – 按事件设置计时器并清除计时器.mp4
\12.如何在虚幻引擎中控制时间\20_Timer – 按功能和清除计时器设置计时器.mp4
\12.如何在虚幻引擎中控制时间21_FPS和调试工具说明.mp4
\12.如何在虚幻引擎中控制时间\22_Tick – 移动方式错误.mp4
\12.如何在虚幻引擎中控制时间\23_Tick – 正确移动速度.mp4
\13.如何控制虚幻引擎空间1_Vector理论.mp4
\13.如何控制虚幻引擎空间2_Origin点.mp4
\13.如何通过蓝图控制虚幻引擎空间3_Vector计算.mp4
\13.如何控制虚幻引擎空间4_Vector长度计算.mp4
\13.如何在两个Actor之间控制虚幻引擎空间5_Distance.mp4
\13.如何控制虚幻引擎空间——矢量6_Normalized背后的数学.mp4
\13.如何控制虚幻引擎空间7_Normalize矢量.mp4
\13.如何控制虚幻引擎空间8_Forward矢量.mp4
\13.如何控制虚幻引擎空间9_Right矢量.mp4
\13.如何控制虚幻引擎空间10_Up矢量.mp4
\13.如何控制虚幻引擎空间11_Rotate矢量.mp4
\13.如何从X Vector控制虚幻引擎空间12_Rotation.mp4
\13.如何控制虚幻引擎空间\13_Find看看旋转.mp4
\13.如何控制虚幻引擎空间\14_Velocity.mp4
\14.虚幻引擎中的颜色和材质1_PBR工作流程.mp4
\14.虚幻引擎中的颜色和材质2_Materials.mp4
\14.虚幻引擎中的颜色和材质3_Creating材质.mp4
\14.虚幻引擎中的颜色和材质4_Base颜色.mp4
\14.虚幻引擎中的颜色和材质5_Metallic.mp4
\14.虚幻引擎中的颜色和材质6_Roughness.mp4
\14.虚幻引擎和Quixel Bridge中的颜色和材质7_Textures.mp4
\14.虚幻引擎中的颜色和材质8_What是UV.mp4
\14.虚幻引擎中的颜色和材质9_Texture坐标.mp4
\14.虚幻引擎中的颜色和材质10_Emissive材质.mp4
\14.虚幻引擎中的颜色和材质11_Normal贴图和环境光遮蔽.mp4
\14.虚幻引擎中的颜色和材质12_Lerp.mp4
\14.虚幻引擎中的颜色和材质参数13_Scalar.mp4
\14.虚幻引擎中的颜色和材质参数14_Vector.mp4
\14.虚幻引擎中的颜色和材质15_Texture参数.mp4
\14.虚幻引擎中的颜色和材质16_Change使用蓝图的参数.mp4
\14.虚幻引擎中的颜色和材质17_Material实例.mp4
\14.使用蓝图的虚幻引擎实例中的颜色和材质18_Material.mp4
\15.UIUX – 虚幻界面\1_Widget蓝图.mp4
\01. Introduction\1_Course Introduction.mp4
\02. Unreal Engine Fundamentals\1_1 Resources.rar
\02. Unreal Engine Fundamentals\1_Blueprints Introduction.mp4
\02. Unreal Engine Fundamentals\2_Event Graph Basics.mp4
\02. Unreal Engine Fundamentals\3_Blueprints Execution Order.mp4
\02. Unreal Engine Fundamentals\4_Always Use Comments.mp4
\02. Unreal Engine Fundamentals\5_Organize Your Blocks Connections.mp4
\02. Unreal Engine Fundamentals\6_Different Nodes Shapes and Colors.mp4
\02. Unreal Engine Fundamentals\7_Fundamentals Chapter Practice Test.html
\03. What are Variables\1_Type of Variables.mp4
\03. What are Variables\2_Integer.mp4
\03. What are Variables\3_Float.mp4
\03. What are Variables\4_Boolean.mp4
\03. What are Variables\5_Vector.mp4
\03. What are Variables\6_Rotator.mp4
\03. What are Variables\7_Text String and Name.mp4
\03. What are Variables\8_String Functions.mp4
\03. What are Variables\9_Math With Variables.mp4
\03. What are Variables\10_Conditionals Between Values.mp4
\03. What are Variables\11_Get and Set Variables.mp4
\03. What are Variables\12_Private and Public Variables.mp4
\03. What are Variables\13_Expose Variables in The Scene.mp4
\03. What are Variables\14_Spawn Actors in The Scene Via Blueprints.mp4
\03. What are Variables\15_Variables Chapter Practical Test.html
\04. Learn Arrays\1_Introduction to Arrays.mp4
\04. Learn Arrays\2_Create Your First Array.mp4
\04. Learn Arrays\3_Get Element From Array.mp4
\04. Learn Arrays\4_Find Item In Array.mp4
\04. Learn Arrays\5_Find The Length of The Array.mp4
\04. Learn Arrays\6_Array Last Index.mp4
\04. Learn Arrays\7_Array Contains.mp4
\04. Learn Arrays\8_Insert Item In Array.mp4
\04. Learn Arrays\9_Remove Item From Array.mp4
\04. Learn Arrays\10_Clear The Array.mp4
\04. Learn Arrays\11_Append Array.mp4
\04. Learn Arrays\12_Arrays Chapter Practical Quiz.html
\05. Understanding of Unreal Engine Flow Control\1_Branches.mp4
\05. Understanding of Unreal Engine Flow Control\2_Sequance.mp4
\05. Understanding of Unreal Engine Flow Control\3_For Loop.mp4
\05. Understanding of Unreal Engine Flow Control\4_While Loop.mp4
\05. Understanding of Unreal Engine Flow Control\5_Do N.mp4
\05. Understanding of Unreal Engine Flow Control\6_Do Once.mp4
\05. Understanding of Unreal Engine Flow Control\7_Flip Flop.mp4
\05. Understanding of Unreal Engine Flow Control\8_Gate.mp4
\05. Understanding of Unreal Engine Flow Control\9_Multi Gate.mp4
\05. Understanding of Unreal Engine Flow Control\10_Flow Control Chapter Practical Quiz.html
\06. Functions Events and Macros\1_Functions Events and Macros.mp4
\06. Functions Events and Macros\2_Collapse Nodes.mp4
\06. Functions Events and Macros\3_Events.mp4
\06. Functions Events and Macros\4_Custom Events.mp4
\06. Functions Events and Macros\5_Custom Events Inputs.mp4
\06. Functions Events and Macros\6_Functions.mp4
\06. Functions Events and Macros\7_Functions – Inputs and Outputs.mp4
\06. Functions Events and Macros\8_Macros.mp4
\06. Functions Events and Macros\9_Macros and Exec.mp4
\06. Functions Events and Macros\10_Macros Library.mp4
\06. Functions Events and Macros\11_Functions Events and Macros Chapter Practical Quiz.html
\07. What are Enumerators\1_Enumerator Explanation.mp4
\07. What are Enumerators\2_Get and Set.mp4
\07. What are Enumerators\3_Creating Custom Enumerators.mp4
\07. What are Enumerators\4_Compare Enumerators Values.mp4
\07. What are Enumerators\5_Switch Utility with Enumerators.mp4
\07. What are Enumerators\6_Enumerators Chapter Practical Quiz.html
\08. Classes\1_Game Structure.mp4
\08. Classes\2_Actors.mp4
\08. Classes\3_Components.mp4
\08. Classes\4_Game Mode.mp4
\08. Classes\5_Pawn.mp4
\08. Classes\6_Character.mp4
\08. Classes\7_Controller.mp4
\08. Classes\8_Classes Chapter Practical Quiz.html
\09. Actors\1_Static Mesh.mp4
\09. Actors\2_Transformations.mp4
\09. Actors\3_Spawn and Destroy Actors.mp4
\09. Actors\4_IsValid Check.mp4
\09. Actors\5_Get All Actors.mp4
\09. Actors\6_Skeletal Mesh.mp4
\09. Actors\7_Triggers.mp4
\09. Actors\8_Mesh Tags.mp4
\09. Actors\9_Actors Exercise.mp4
\09. Actors\10_Actors Exercise Solution.mp4
\10. Blueprints Communication\1_Blueprint Communication.mp4
\10. Blueprints Communication\2_Direct Communication.mp4
\10. Blueprints Communication\3_Cast.mp4
\10. Blueprints Communication\4_Blueprint Interfaces – Basics.mp4
\10. Blueprints Communication\5_Blueprint Interface – Inputs.mp4
\10. Blueprints Communication\6_Blueprint Interface – Outputs.mp4
\10. Blueprints Communication\7_Event Dispatcher.mp4
\11. Create First Person Character\1_Basic First Person Character Setup.mp4
\11. Create First Person Character\2_Camera Setup.mp4
\11. Create First Person Character\3_Mouse – Camera Control.mp4
\11. Create First Person Character\4_Mouse – Camera Controls Mapping.mp4
\11. Create First Person Character\5_PS4 Joystick – Camera Controls.mp4
\11. Create First Person Character\6_Keyboard – Movement.mp4
\11. Create First Person Character\7_PS4 Joystick -Movement.mp4
\11. Create First Person Character\8_Jump and Crouch With Keyboard and Joystick.mp4
\11. Create First Person Character\9_Setup Custom Walk and Crouch Speed.mp4
\11. Create First Person Character\10_Setup Character Run.mp4
\11. Create First Person Character\11_Objects Interaction – Sphere Cast.mp4
\11. Create First Person Character\12_Grab Objects.mp4
\11. Create First Person Character\13_Throw Object.mp4
\12. How to Control The Time in Unreal Engine\1_Timeline Introduction.mp4
\12. How to Control The Time in Unreal Engine\2_Timeline – Float Track.mp4
\12. How to Control The Time in Unreal Engine\3_Timeline – Vector Track.mp4
\12. How to Control The Time in Unreal Engine\4_Timeline – Event Track.mp4
\12. How to Control The Time in Unreal Engine\5_Timeline – Color Track.mp4
\12. How to Control The Time in Unreal Engine\6_Timeline – Float Track Movement.mp4
\12. How to Control The Time in Unreal Engine\7_Timeline – Vector Track Movement.mp4
\12. How to Control The Time in Unreal Engine\8_Timeline – Event Track Movement.mp4
\12. How to Control The Time in Unreal Engine\9_Timeline – Color Track Material.mp4
\12. How to Control The Time in Unreal Engine\10_Timeline – Curves.mp4
\12. How to Control The Time in Unreal Engine\11_Timeline – Custom Curves.mp4
\12. How to Control The Time in Unreal Engine\12_Timeline – Loop.mp4
\12. How to Control The Time in Unreal Engine\13_Timeline – Length.mp4
\12. How to Control The Time in Unreal Engine\14_Timeline – Playback Position.mp4
\12. How to Control The Time in Unreal Engine\15_Timeline – Auto Play.mp4
\12. How to Control The Time in Unreal Engine\16_Timeline – Ignore Time Dilation.mp4
\12. How to Control The Time in Unreal Engine\17_Timeline – Inputs.mp4
\12. How to Control The Time in Unreal Engine\18_Timeline – Outputs.mp4
\12. How to Control The Time in Unreal Engine\19_Timer – Set Timer By Event and Clear Timer.mp4
\12. How to Control The Time in Unreal Engine\20_Timer – Set Timer By Function and Clear Timer.mp4
\12. How to Control The Time in Unreal Engine\21_FPS and Debugging Tools Explained.mp4
\12. How to Control The Time in Unreal Engine\22_Tick – Movement Wrong Way.mp4
\12. How to Control The Time in Unreal Engine\23_Tick – Movement Velocity Right Way.mp4
\13. How to Control Unreal Engine Space\1_Vector Theory.mp4
\13. How to Control Unreal Engine Space\2_Origin Point.mp4
\13. How to Control Unreal Engine Space\3_Vector Calculations via Blueprints.mp4
\13. How to Control Unreal Engine Space\4_Vector Length Calculations.mp4
\13. How to Control Unreal Engine Space\5_Distance between two Actors.mp4
\13. How to Control Unreal Engine Space\6_Normalized Vector – Math Behind it.mp4
\13. How to Control Unreal Engine Space\7_Normalize Vector.mp4
\13. How to Control Unreal Engine Space\8_Forward Vector.mp4
\13. How to Control Unreal Engine Space\9_Right Vector.mp4
\13. How to Control Unreal Engine Space\10_Up Vector.mp4
\13. How to Control Unreal Engine Space\11_Rotate Vector.mp4
\13. How to Control Unreal Engine Space\12_Rotation from X Vector.mp4
\13. How to Control Unreal Engine Space\13_Find Look at Rotation.mp4
\13. How to Control Unreal Engine Space\14_Velocity.mp4
\14. Color & Materials in Unreal Engine\1_PBR Workflow.mp4
\14. Color & Materials in Unreal Engine\2_Materials.mp4
\14. Color & Materials in Unreal Engine\3_Creating a Material.mp4
\14. Color & Materials in Unreal Engine\4_Base Color.mp4
\14. Color & Materials in Unreal Engine\5_Metallic.mp4
\14. Color & Materials in Unreal Engine\6_Roughness.mp4
\14. Color & Materials in Unreal Engine\7_Textures and Quixel Bridge.mp4
\14. Color & Materials in Unreal Engine\8_What are UVs.mp4
\14. Color & Materials in Unreal Engine\9_Texture Coordinate.mp4
\14. Color & Materials in Unreal Engine\10_Emissive Material.mp4
\14. Color & Materials in Unreal Engine\11_Normal Map and Ambient Occlusion.mp4
\14. Color & Materials in Unreal Engine\12_Lerp.mp4
\14. Color & Materials in Unreal Engine\13_Scalar Parameter.mp4
\14. Color & Materials in Unreal Engine\14_Vector Parameter.mp4
\14. Color & Materials in Unreal Engine\15_Texture Parameter.mp4
\14. Color & Materials in Unreal Engine\16_Change Parameters using Blueprints.mp4
\14. Color & Materials in Unreal Engine\17_Material Instance.mp4
\14. Color & Materials in Unreal Engine\18_Material Instance using Blueprints.mp4
\15. UIUX – Unreal Interface\1_Widget Blueprint.mp4


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