I_m super excited to finally share my fan art environment that I have been working on for quite some time
When I saw the trailers, then I immediately were thinking that oh yeah, it would be super cool to try out to re-create it myself.
All the props are sculpted in ZBrush, paintings in Painter and with the mountains I tried a new workflow of combining World Machine with Substance Designer. Environment itself is in Unreal Engine.
Some of the materials were used from my previous projects with few small tweaks.